init
This commit is contained in:
		
						commit
						3b4c6e0ec6
					
				
					 506 changed files with 434142 additions and 0 deletions
				
			
		
							
								
								
									
										30
									
								
								Assets/Scripts/CoinController.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										30
									
								
								Assets/Scripts/CoinController.cs
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,30 @@ | |||
| using System.Collections; | ||||
| using System.Collections.Generic; | ||||
| using UnityEngine; | ||||
| 
 | ||||
| public class CoinController : MonoBehaviour{ | ||||
| 
 | ||||
|     GameController gameController; | ||||
|     [SerializeField] GameObject child = default; | ||||
| 
 | ||||
|     void Awake(){ | ||||
|         gameController = FindObjectOfType<GameController>(); | ||||
|     } | ||||
| 
 | ||||
|     void OnTriggerEnter(Collider col){ | ||||
|         if (col.CompareTag("Player") || col.CompareTag("Explosion")){ | ||||
|             GetComponent<SphereCollider>().enabled = false; | ||||
|             gameController.PlayButtonScale(); | ||||
|             gameController.numberOfCoins--; | ||||
|             child.SetActive(true); | ||||
|             GameOverCanvas.instance.tilesEnabled++; | ||||
|             ObjectPooler.instance.SpawnFromPool("Light", new Vector3(transform.position.x, 0, transform.position.z), Quaternion.identity); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public void Disable(){ | ||||
|         if(GetComponent<SphereCollider>().enabled == true){ | ||||
|             child.SetActive(false); | ||||
|         } | ||||
|     } | ||||
| } | ||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue
	
	 Gerard Gascón
						Gerard Gascón