Fisec/Assets/Scripts/Game14/Game14Hexagon.cs
Gerard Gascón 9afd57306d init
2025-04-24 14:20:42 +02:00

25 lines
600 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Game14Hexagon : MonoBehaviour{
public Rigidbody2D rb2d;
public float shrinkSpeed = 3f;
// Start is called before the first frame update
void Start(){
rb2d.rotation = Random.Range(0f, 360f);
transform.localScale = Vector3.one * 10f;
}
// Update is called once per frame
void Update(){
transform.localScale -= Vector3.one * shrinkSpeed * Time.deltaTime;
if(transform.localScale.x <= .05f){
Destroy(gameObject);
}
}
}