Fisec/Assets/Scripts/Game01.cs
Gerard Gascón 9afd57306d init
2025-04-24 14:20:42 +02:00

32 lines
825 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Game01 : MonoBehaviour{
public GameObject unpressed;
public GameObject pressed;
public GameObject particles;
// Start is called before the first frame update
void Start(){
}
// Update is called once per frame
void Update(){
if (Input.GetKeyDown(KeyCode.Space)){
AudioManager.instance.Play("Explosion");
unpressed.SetActive(false);
pressed.SetActive(true);
particles.SetActive(true);
StartCoroutine(ChangeScene());
Time.timeScale = 0;
}
}
IEnumerator ChangeScene(){
yield return new WaitForSecondsRealtime(1.5f);
FindObjectOfType<GameController>().CompleteLevel();
}
}