using System.Collections; using System.Collections.Generic; using UnityEngine; public class Game08Button : MonoBehaviour{ public GameObject unpressed; public GameObject pressed; // Start is called before the first frame update void Start(){ } // Update is called once per frame void Update(){ } void OnTriggerStay2D(Collider2D col){ if (Input.GetKeyDown(KeyCode.Space)){ pressed.SetActive(true); unpressed.SetActive(false); } } }