using System.Collections; using System.Collections.Generic; using UnityEngine; public class Game14Spawner : MonoBehaviour{ public float spawnRate = 1f; public GameObject hexagon; float nextTimeToSpawn = 0f; // Start is called before the first frame update void Start(){ } // Update is called once per frame void Update(){ if(Time.time >= nextTimeToSpawn){ Instantiate(hexagon, Vector3.zero, Quaternion.identity); nextTimeToSpawn = Time.time + 1f / spawnRate; } } }