using System.Collections; using System.Collections.Generic; using UnityEngine; public class FlappyLevelGenerator : MonoBehaviour{ public GameObject levelTube; // Start is called before the first frame update void Start(){ for (int i = 0; i < 10; i++){ Instantiate(levelTube, new Vector2(4 + 5 * i, Random.Range(-3, 3)), Quaternion.identity); } } // Update is called once per frame void Update(){ } }