This commit is contained in:
Gerard Gascón 2025-04-24 14:20:42 +02:00
commit 9afd57306d
323 changed files with 204673 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Game14Spawner : MonoBehaviour{
public float spawnRate = 1f;
public GameObject hexagon;
float nextTimeToSpawn = 0f;
// Start is called before the first frame update
void Start(){
}
// Update is called once per frame
void Update(){
if(Time.time >= nextTimeToSpawn){
Instantiate(hexagon, Vector3.zero, Quaternion.identity);
nextTimeToSpawn = Time.time + 1f / spawnRate;
}
}
}