init
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323 changed files with 204673 additions and 0 deletions
42
Assets/Scripts/Game13/Game13.cs
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42
Assets/Scripts/Game13/Game13.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Game13 : MonoBehaviour{
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public GameObject enemy;
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public Transform target;
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public float speed;
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bool canMove = true;
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Vector3 start, end;
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// Start is called before the first frame update
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void Start(){
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enemy.transform.position = new Vector2(-2, Random.Range(3.5f, -3.5f));
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if (target != null){
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target.parent = null;
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start = transform.position;
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end = target.position;
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}
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}
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void Update(){
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if (Input.GetKeyDown(KeyCode.Space)){
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canMove = false;
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}
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}
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// Update is called once per frame
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void FixedUpdate(){
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if (target != null){
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if (canMove){
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float fixedSpeed = speed * Time.fixedDeltaTime;
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transform.position = Vector3.MoveTowards(transform.position, target.position, fixedSpeed);
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}
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}
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if (transform.position == target.position){
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target.position = (target.position == start) ? end : start;
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}
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}
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}
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11
Assets/Scripts/Game13/Game13.cs.meta
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11
Assets/Scripts/Game13/Game13.cs.meta
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fileFormatVersion: 2
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guid: 8a8ef7a45d4062c48a8bbe19bf41128f
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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58
Assets/Scripts/Game13/Game13Bullet.cs
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58
Assets/Scripts/Game13/Game13Bullet.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Game13Bullet : MonoBehaviour{
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public GameObject death;
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public GameObject deathParticles;
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public GameObject killParticles;
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public float speed;
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bool canMove;
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// Start is called before the first frame update
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void Start(){
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}
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// Update is called once per frame
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void Update(){
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if (canMove){
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transform.Translate(Vector2.left * speed * Time.deltaTime);
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}
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if (Input.GetKeyDown(KeyCode.Space) && !canMove){
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AudioManager.instance.Play("Shoot");
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canMove = true;
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}
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}
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void OnCollisionEnter2D(Collision2D col){
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if(col.gameObject.tag == "Finish"){
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GetComponent<SpriteRenderer>().enabled = false;
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deathParticles.SetActive(true);
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Time.timeScale = 0;
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StartCoroutine(Death());
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AudioManager.instance.Play("Explosion");
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}else{
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col.gameObject.SetActive(false);
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killParticles.transform.position = col.transform.position;
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killParticles.SetActive(true);
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StartCoroutine(Win());
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Time.timeScale = 0;
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AudioManager.instance.Play("Explosion");
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}
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}
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IEnumerator Win(){
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yield return new WaitForSecondsRealtime(1f);
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FindObjectOfType<GameController>().CompleteLevel();
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}
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IEnumerator Death(){
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yield return new WaitForSecondsRealtime(1f);
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death.SetActive(true);
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yield return new WaitForSecondsRealtime(4f);
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FindObjectOfType<GameController>().LoseGame();
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}
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}
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11
Assets/Scripts/Game13/Game13Bullet.cs.meta
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11
Assets/Scripts/Game13/Game13Bullet.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: a13ca91452192ea47bee3e351bfe0928
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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