using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Game14Camera : MonoBehaviour{

    public float rotationSpeed = 30f;

    // Start is called before the first frame update
    void Start(){
        
    }

    // Update is called once per frame
    void Update(){
        transform.Rotate(Vector3.forward, Time.deltaTime * rotationSpeed);
    }
}
