[remap] importer="scene" importer_version=1 type="PackedScene" uid="uid://718g8md4n8rh" path="res://.godot/imported/tree.glb-dbddb30e49b01232e92ba32e8f4d23dd.scn" [deps] source_file="res://models/tree.glb" dest_files=["res://.godot/imported/tree.glb-dbddb30e49b01232e92ba32e8f4d23dd.scn"] [params] nodes/root_type="Node3D" nodes/root_name="Scene Root" nodes/apply_root_scale=true nodes/root_scale=1.0 meshes/ensure_tangents=true meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=1 meshes/lightmap_texel_size=0.2 skins/use_named_skins=true animation/import=true animation/fps=30 animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={ "materials": { "Material.002": { "use_external/enabled": true, "use_external/path": "res://materials/opaque_terrains.tres" } } } gltf/embedded_image_handling=1