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10
materials/MainTextureTransparent.tres
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10
materials/MainTextureTransparent.tres
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://dtipax35uc41h"]
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[ext_resource type="Texture2D" uid="uid://dayu6ic1qi2mv" path="res://materials/textures/Characters.png" id="1_uifyr"]
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[resource]
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transparency = 1
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cull_mode = 2
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shading_mode = 0
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albedo_texture = ExtResource("1_uifyr")
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texture_filter = 0
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