This commit is contained in:
Gerard Gascón 2025-04-24 17:23:34 +02:00
commit b99855351d
434 changed files with 50357 additions and 0 deletions

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# warning-ignore-all:unused_class_variable
# ############################################################################ #
# Copyright © 2015-2021 inkle Ltd.
# Copyright © 2019-2022 Frédéric Maquin <fred@ephread.com>
# All Rights Reserved
#
# This file is part of inkgd.
# inkgd is licensed under the terms of the MIT license.
# ############################################################################ #
extends InkObject
class_name InkChoice
# ############################################################################ #
var text: String
var path_string_on_choice: String:
get:
# TODO: handle null case?
return target_path._to_string()
set(value):
target_path = InkPath.new_with_components_string(value)
var source_path = null # String?
var index: int = 0
var target_path: InkPath = null
var thread_at_generation: InkCallStack.InkThread = null
var original_thread_index: int = 0
var is_invisible_default: bool = false
var tags = null # Array<String>?
# ############################################################################ #
# GDScript extra methods
# ############################################################################ #
func is_ink_class(type):
return type == "Choice" || super.is_ink_class(type)
func get_ink_class():
return "Choice"

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# warning-ignore-all:shadowed_variable
# warning-ignore-all:unused_class_variable
# ############################################################################ #
# Copyright © 2015-2021 inkle Ltd.
# Copyright © 2019-2022 Frédéric Maquin <fred@ephread.com>
# All Rights Reserved
#
# This file is part of inkgd.
# inkgd is licensed under the terms of the MIT license.
# ############################################################################ #
extends InkObject
class_name InkChoicePoint
# ############################################################################ #
# () -> InkPath
# (InkPath) -> void
var path_on_choice: InkPath:
get:
if self._path_on_choice != null && self._path_on_choice.is_relative:
var choice_target_obj := self.choice_target
if choice_target_obj:
self._path_on_choice = choice_target_obj.path
return _path_on_choice
set(value):
_path_on_choice = value
var _path_on_choice: InkPath = null
# ############################################################################ #
var choice_target: InkContainer:
get:
var cont: InkContainer = resolve_path(self._path_on_choice).container
return cont
# ############################################################################ #
var path_string_on_choice: String:
get:
return compact_path_string(self.path_on_choice)
set(value):
self.path_on_choice = InkPath.new_with_components_string(value)
# ############################################################################ #
var has_condition: bool
var has_start_content: bool
var has_choice_only_content: bool
var once_only: bool
var is_invisible_default: bool
# ############################################################################ #
var flags: int:
get:
var flags: int = 0
if has_condition:
flags |= 1
if has_start_content:
flags |= 2
if has_choice_only_content:
flags |= 4
if is_invisible_default:
flags |= 8
if once_only:
flags |= 16
return flags
set(value):
has_condition = (value & 1) > 0
has_start_content = (value & 2) > 0
has_choice_only_content = (value & 4) > 0
is_invisible_default = (value & 8) > 0
once_only = (value & 16) > 0
# ############################################################################ #
func _init(once_only: bool = true):
self.once_only = once_only
func _to_string() -> String:
var target_line_num = debug_line_number_of_path(self.path_on_choice)
var target_string := self.path_on_choice._to_string()
if target_line_num != null:
target_string = " line %d(%s)" % [target_line_num, target_string]
return "Choice: -> %s" % target_string
# ############################################################################ #
# GDScript extra methods
# ############################################################################ #
func is_ink_class(type: String) -> bool:
return type == "ChoicePoint" || super.is_ink_class(type)
func get_ink_class() -> String:
return "ChoicePoint"

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# warning-ignore-all:unused_class_variable
# ############################################################################ #
# Copyright © 2015-2021 inkle Ltd.
# Copyright © 2019-2022 Frédéric Maquin <fred@ephread.com>
# All Rights Reserved
#
# This file is part of inkgd.
# inkgd is licensed under the terms of the MIT license.
# ############################################################################ #
extends InkObject
class_name InkContainer
# ############################################################################ #
var name = null # String?
var content: Array: # Array<InkObject>
get:
return self._content
set(value):
add_content(value)
var _content: Array # Array<InkObject>
var named_content: Dictionary # Dictionary<string, INamedContent>
var named_only_content: # Dictionary<string, InkObject>?
get:
var named_only_content_dict = {} # Dictionary<string, InkObject>?
for key in self.named_content:
named_only_content_dict[key] = self.named_content[key]
for c in self.content:
var named = InkUtils.as_INamedContent_or_null(c)
if named != null && named.has_valid_name:
named_only_content_dict.erase(named.name)
if named_only_content_dict.size() == 0:
named_only_content_dict = null
return named_only_content_dict
set(value):
var existing_named_only = named_only_content
if existing_named_only != null:
for key in existing_named_only:
self.named_content.erase(key)
if value == null:
return
for key in value:
var named = InkUtils.as_INamedContent_or_null(value[key])
if named != null:
add_to_named_content_only(named)
var visits_should_be_counted: bool = false
var turn_index_should_be_counted: bool = false
var counting_at_start_only: bool = false
enum CountFlags {
VISITS = 1,
TURNS = 2,
COUNT_START_ONLY = 4
}
# CountFlags
var count_flags: int:
get:
var flags = 0
if visits_should_be_counted: flags |= CountFlags.VISITS
if turn_index_should_be_counted: flags |= CountFlags.TURNS
if counting_at_start_only: flags |= CountFlags.COUNT_START_ONLY
if flags == CountFlags.COUNT_START_ONLY:
flags = 0
return flags
set(value):
var flag = value
if (flag & CountFlags.VISITS) > 0: visits_should_be_counted = true
if (flag & CountFlags.TURNS) > 0: turn_index_should_be_counted = true
if (flag & CountFlags.COUNT_START_ONLY) > 0: counting_at_start_only = true
var has_valid_name: bool:
get: return self.name != null && self.name.length() > 0
var path_to_first_leaf_content: InkPath:
get:
if self._path_to_first_leaf_content == null:
self._path_to_first_leaf_content = self.path.path_by_appending_path(self.internal_path_to_first_leaf_content)
return self._path_to_first_leaf_content
# InkPath?
var _path_to_first_leaf_content: InkPath = null
# TODO: Make inspectable
var internal_path_to_first_leaf_content: InkPath:
get:
var components: Array = [] # Array<InkPath.InkComponent>
var container: InkContainer = self
while container != null:
if container.content.size() > 0:
components.append(InkPath.Component.new(0))
container = InkUtils.as_or_null(container.content[0], "InkContainer")
return InkPath.new_with_components(components)
func _init():
self._content = [] # Array<InkObject>
self.named_content = {} # Dictionary<string, INamedContent>
func add_content(content_obj_or_content_list) -> void:
if InkUtils.is_ink_class(content_obj_or_content_list, "InkObject"):
var content_obj: InkObject = content_obj_or_content_list
self.content.append(content_obj)
if content_obj.parent:
InkUtils.throw_exception("content is already in %s" % content_obj.parent._to_string())
return
content_obj.parent = self
try_add_named_content(content_obj)
elif content_obj_or_content_list is Array:
var content_list: Array = content_obj_or_content_list
for c in content_list:
add_content(c)
func insert_content(content_obj: InkObject, index: int) -> void:
self.content.insert(index, content_obj)
if content_obj.parent:
InkUtils.throw_exception("content is already in %s" % content_obj.parent._to_string())
return
content_obj.parent = self
try_add_named_content(content_obj)
func try_add_named_content(content_obj: InkObject) -> void:
var named_content_obj = InkUtils.as_INamedContent_or_null(content_obj)
if (named_content_obj != null && named_content_obj.has_valid_name):
add_to_named_content_only(named_content_obj)
# (INamedContent) -> void
func add_to_named_content_only(named_content_obj: InkObject) -> void:
InkUtils.__assert__(named_content_obj.is_ink_class("InkObject"), "Can only add Runtime.Objects to a Runtime.Container")
var runtime_obj = named_content_obj
runtime_obj.parent = self
named_content[named_content_obj.name] = named_content_obj
func add_contents_of_container(other_container: InkContainer) -> void:
self.content = self.content + other_container.content
for obj in other_container.content:
obj.parent = self
try_add_named_content(obj)
func content_with_path_component(component: InkPath.Component) -> InkObject:
if component.is_index:
if component.index >= 0 && component.index < self.content.size():
return self.content[component.index]
else:
return null
elif component.is_parent:
return self.parent
else:
if named_content.has(component.name):
var found_content = named_content[component.name]
return found_content
else:
return null
func content_at_path(
path: InkPath,
partial_path_start: int = 0,
partial_path_length: int = -1
) -> InkSearchResult:
if partial_path_length == -1:
partial_path_length = path.length
var result: InkSearchResult = InkSearchResult.new()
result.approximate = false
var current_container: InkContainer = self
var current_obj: InkObject = self
var i: int = partial_path_start
while i < partial_path_length:
var comp = path.get_component(i)
if current_container == null:
result.approximate = true
break
var found_obj: InkObject = current_container.content_with_path_component(comp)
if found_obj == null:
result.approximate = true
break
current_obj = found_obj
current_container = InkUtils.as_or_null(found_obj, "InkContainer")
i += 1
result.obj = current_obj
return result
func build_string_of_hierarchy(
existing_hierarchy: String,
indentation: int,
pointed_obj: InkObject
) -> String:
existing_hierarchy = _append_indentation(existing_hierarchy, indentation)
existing_hierarchy += "["
if self.has_valid_name:
existing_hierarchy += str(" (%s) " % self.name)
if self == pointed_obj:
existing_hierarchy += " <---"
existing_hierarchy += "\n"
indentation += 1
var i = 0
while i < self.content.size():
var obj = self.content[i]
if InkUtils.is_ink_class(obj, "InkContainer"):
existing_hierarchy = obj.build_string_of_hierarchy(existing_hierarchy, indentation, pointed_obj)
else:
existing_hierarchy = _append_indentation(existing_hierarchy, indentation)
if InkUtils.is_ink_class(obj, "StringValue"):
existing_hierarchy += "\""
existing_hierarchy += obj._to_string().replace("\n", "\\n")
existing_hierarchy += "\""
else:
existing_hierarchy += obj._to_string()
if i != self.content.size() - 1:
existing_hierarchy += ","
if !InkUtils.is_ink_class(obj, "InkContainer") && obj == pointed_obj:
existing_hierarchy += " <---"
existing_hierarchy += "\n"
i += 1
var only_named: Dictionary = {} # Dictionary<String, INamedContent>
for obj_key in self.named_content:
var value = self.named_content[obj_key]
if self.content.find(value) != -1:
continue
else:
only_named[obj_key] = value
if only_named.size() > 0:
existing_hierarchy = _append_indentation(existing_hierarchy, indentation)
existing_hierarchy += "-- named: --\n"
for object_key in only_named:
var value = only_named[object_key]
InkUtils.__assert__(InkUtils.is_ink_class(value, "InkContainer"), "Can only print out named Containers")
var container = value
existing_hierarchy = container.build_string_of_hierarchy(existing_hierarchy, indentation, pointed_obj)
existing_hierarchy += "\n"
indentation -= 1
existing_hierarchy = _append_indentation(existing_hierarchy, indentation)
existing_hierarchy += "]"
return existing_hierarchy
func build_full_string_of_hierarchy() -> String:
return build_string_of_hierarchy("", 0, null)
func _append_indentation(string: String, indentation: int) -> String:
var spaces_per_indent = 4
var i = 0
while(i < spaces_per_indent * indentation):
string += " "
i += 1
return string
# ############################################################################ #
# GDScript extra methods
# ############################################################################ #
func is_ink_class(type: String) -> bool:
return type == "InkContainer" || super.is_ink_class(type)
func get_ink_class() -> String:
return "InkContainer"

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# warning-ignore-all:shadowed_variable
# ############################################################################ #
# Copyright © 2015-2021 inkle Ltd.
# Copyright © 2019-2022 Frédéric Maquin <fred@ephread.com>
# All Rights Reserved
#
# This file is part of inkgd.
# inkgd is licensed under the terms of the MIT license.
# ############################################################################ #
extends InkObject
class_name InkControlCommand
# ############################################################################ #
enum CommandType {
NOT_SET = -1,
EVAL_START,
EVAL_OUTPUT,
EVAL_END,
DUPLICATE,
POP_EVALUATED_VALUE,
POP_FUNCTION,
POP_TUNNEL,
BEGIN_STRING,
END_STRING,
NO_OP,
CHOICE_COUNT,
TURNS,
TURNS_SINCE,
READ_COUNT,
RANDOM,
SEED_RANDOM,
VISIT_INDEX,
SEQUENCE_SHUFFLE_INDEX,
START_THREAD,
DONE,
END,
LIST_FROM_INT,
LIST_RANGE,
LIST_RANDOM,
BEGIN_TAG,
END_TAG,
#----
TOTAL_VALUES
}
# ############################################################################ #
# CommandType
var command_type: int
# ############################################################################ #
@warning_ignore("shadowed_variable")
func _init(command_type: int = CommandType.NOT_SET):
self.command_type = command_type
# ############################################################################ #
func copy() -> InkControlCommand:
return InkControlCommand.new(self.command_type)
static func eval_start() -> InkControlCommand:
return InkControlCommand.new(CommandType.EVAL_START)
static func eval_output() -> InkControlCommand:
return InkControlCommand.new(CommandType.EVAL_OUTPUT)
static func eval_end() -> InkControlCommand:
return InkControlCommand.new(CommandType.EVAL_END)
static func duplicate() -> InkControlCommand:
return InkControlCommand.new(CommandType.DUPLICATE)
static func pop_evaluated_value() -> InkControlCommand:
return InkControlCommand.new(CommandType.POP_EVALUATED_VALUE)
static func pop_function() -> InkControlCommand:
return InkControlCommand.new(CommandType.POP_FUNCTION)
static func pop_tunnel() -> InkControlCommand:
return InkControlCommand.new(CommandType.POP_TUNNEL)
static func begin_string() -> InkControlCommand:
return InkControlCommand.new(CommandType.BEGIN_STRING)
static func end_string() -> InkControlCommand:
return InkControlCommand.new(CommandType.END_STRING)
static func no_op() -> InkControlCommand:
return InkControlCommand.new(CommandType.NO_OP)
static func choice_count() -> InkControlCommand:
return InkControlCommand.new(CommandType.CHOICE_COUNT)
static func turns() -> InkControlCommand:
return InkControlCommand.new(CommandType.TURNS)
static func turns_since() -> InkControlCommand:
return InkControlCommand.new(CommandType.TURNS_SINCE)
static func read_count() -> InkControlCommand:
return InkControlCommand.new(CommandType.READ_COUNT)
static func random() -> InkControlCommand:
return InkControlCommand.new(CommandType.RANDOM)
static func seed_random() -> InkControlCommand:
return InkControlCommand.new(CommandType.SEED_RANDOM)
static func visit_index() -> InkControlCommand:
return InkControlCommand.new(CommandType.VISIT_INDEX)
static func sequence_shuffle_index() -> InkControlCommand:
return InkControlCommand.new(CommandType.SEQUENCE_SHUFFLE_INDEX)
static func done() -> InkControlCommand:
return InkControlCommand.new(CommandType.DONE)
static func end() -> InkControlCommand:
return InkControlCommand.new(CommandType.END)
static func list_from_int() -> InkControlCommand:
return InkControlCommand.new(CommandType.LIST_FROM_INT)
static func list_range() -> InkControlCommand:
return InkControlCommand.new(CommandType.LIST_RANGE)
static func list_random() -> InkControlCommand:
return InkControlCommand.new(CommandType.LIST_RANDOM)
static func begin_tag() -> InkControlCommand:
return InkControlCommand.new(CommandType.BEGIN_TAG)
static func end_tag() -> InkControlCommand:
return InkControlCommand.new(CommandType.END_TAG)
# () -> String
func _to_string() -> String:
var command_name: String = ""
match self.command_type:
CommandType.NOT_SET: command_name = "NOT_SET"
CommandType.EVAL_START: command_name = "EVAL_START"
CommandType.EVAL_OUTPUT: command_name = "EVAL_OUTPUT"
CommandType.EVAL_END: command_name = "EVAL_END"
CommandType.DUPLICATE: command_name = "DUPLICATE"
CommandType.POP_EVALUATED_VALUE: command_name = "POP_EVALUATED_VALUE"
CommandType.POP_FUNCTION: command_name = "POP_FUNCTION"
CommandType.POP_TUNNEL: command_name = "POP_TUNNEL"
CommandType.BEGIN_STRING: command_name = "BEGIN_STRING"
CommandType.END_STRING: command_name = "END_STRING"
CommandType.NO_OP: command_name = "NO_OP"
CommandType.CHOICE_COUNT: command_name = "CHOICE_COUNT"
CommandType.TURNS: command_name = "TURNS"
CommandType.TURNS_SINCE: command_name = "TURNS_SINCE"
CommandType.READ_COUNT: command_name = "READ_COUNT"
CommandType.RANDOM: command_name = "RANDOM"
CommandType.SEED_RANDOM: command_name = "SEED_RANDOM"
CommandType.VISIT_INDEX: command_name = "VISIT_INDEX"
CommandType.SEQUENCE_SHUFFLE_INDEX: command_name = "SEQUENCE_SHUFFLE_INDEX"
CommandType.START_THREAD: command_name = "START_THREAD"
CommandType.DONE: command_name = "DONE"
CommandType.END: command_name = "END"
CommandType.LIST_FROM_INT: command_name = "LIST_FROM_INT"
CommandType.LIST_RANGE: command_name = "LIST_RANGE"
CommandType.LIST_RANDOM: command_name = "LIST_RANDOM"
CommandType.BEGIN_TAG: command_name = "BEGIN_TAG"
CommandType.END_TAG: command_name = "END_TAG"
CommandType.TOTAL_VALUES: command_name = "TOTAL_VALUES"
return "Command(%s)" % command_name
# ############################################################################ #
# GDScript extra methods
# ############################################################################ #
func is_ink_class(type: String) -> bool:
return type == "ControlCommand" || super.is_ink_class(type)
func get_ink_class() -> String:
return "ControlCommand"

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# warning-ignore-all:shadowed_variable
# warning-ignore-all:unused_class_variable
# ############################################################################ #
# Copyright © 2015-2021 inkle Ltd.
# Copyright © 2019-2022 Frédéric Maquin <fred@ephread.com>
# All Rights Reserved
#
# This file is part of inkgd.
# inkgd is licensed under the terms of the MIT license.
# ############################################################################ #
extends InkObject
class_name InkDivert
# ############################################################################ #
var target_path: InkPath:
get:
if self._target_path != null && self._target_path.is_relative:
var target_obj: InkObject = self.target_pointer.resolve()
if target_obj:
self._target_path = target_obj.path
return self._target_path
set(value):
self._target_path = value
self._target_pointer = InkPointer.null_pointer
var _target_path: InkPath = null
var target_pointer: InkPointer:
get:
if self._target_pointer.is_null:
var target_obj = resolve_path(self._target_path).obj
if self._target_path.last_component.is_index:
self._target_pointer = InkPointer.new(
InkUtils.as_or_null(target_obj.parent, "InkContainer"),
self._target_path.last_component.index
)
else:
self._target_pointer = InkPointer.start_of(InkUtils.as_or_null(target_obj, "InkContainer"))
return self._target_pointer
var _target_pointer: InkPointer = InkPointer.null_pointer
var target_path_string: # String?
get:
if self.target_path == null:
return null
return self.compact_path_string(self.target_path)
set(value):
if value == null:
self.target_path = null
else:
self.target_path = InkPath.new_with_components_string(value)
var variable_divert_name = null # String?
var has_variable_target: bool:
get: return self.variable_divert_name != null
var pushes_to_stack: bool = false
var stack_push_type: int = 0 # Ink.PushPopType
var is_external: bool = false
var external_args: int = 0
var is_conditional: bool = false
# (int?) -> InkDivert
@warning_ignore("shadowed_variable")
func _init_with(stack_push_type = null):
self.pushes_to_stack = false
if stack_push_type != null:
self.pushes_to_stack = true
self.stack_push_type = stack_push_type
func equals(obj: InkBase) -> bool:
var other_divert: InkDivert = InkUtils.as_or_null(obj, "Divert")
if other_divert:
if self.has_variable_target == other_divert.has_variable_target:
if self.has_variable_target:
return self.variable_divert_name == other_divert.variable_divert_name
else:
return self.target_path.equals(other_divert.target_path)
return false
func _to_string() -> String:
if self.has_variable_target:
return "Divert(variable: %s)" % self.variable_divert_name
elif self.target_path == null:
return "Divert(null)"
else:
var _string = ""
var target_str: String = self.target_path._to_string()
var target_line_num = debug_line_number_of_path(self.target_path)
if target_line_num != null:
target_str = "line " + target_line_num
_string += "Divert"
if self.is_conditional:
_string += "?"
if self.pushes_to_stack:
if self.stack_push_type == Ink.PushPopType.FUNCTION:
_string += " function"
else:
_string += " tunnel"
_string += " -> "
_string += self.target_path_string
_string += " (%s)" % target_str
return _string
# ############################################################################ #
# GDScript extra methods
# ############################################################################ #
func is_ink_class(type: String) -> bool:
return type == "Divert" || super.is_ink_class(type)
func get_ink_class() -> String:
return "Divert"

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# ############################################################################ #
# Copyright © 2015-2021 inkle Ltd.
# Copyright © 2019-2022 Frédéric Maquin <fred@ephread.com>
# All Rights Reserved
#
# This file is part of inkgd.
# inkgd is licensed under the terms of the MIT license.
# ############################################################################ #
extends InkObject
class_name InkGlue
# ############################################################################ #
func _to_string() -> String:
return "Glue"
# ############################################################################ #
# GDScript extra methods
# ############################################################################ #
func is_ink_class(type: String) -> bool:
return type == "Glue" || super.is_ink_class(type)
func get_ink_class() -> String:
return "Glue"

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# warning-ignore-all:shadowed_variable
# warning-ignore-all:unused_class_variable
# ############################################################################ #
# Copyright © 2015-2021 inkle Ltd.
# Copyright © 2019-2022 Frédéric Maquin <fred@ephread.com>
# All Rights Reserved
#
# This file is part of inkgd.
# inkgd is licensed under the terms of the MIT license.
# ############################################################################ #
extends InkObject
class_name InkNativeFunctionCall
# ############################################################################ #
# Imports
# ############################################################################ #
# TODO: Migrate to Ink.ValueType
const ValueType = preload("res://addons/inkgd/runtime/values/value_type.gd").ValueType
# ############################################################################ #
# (String) -> NativeFunctionCall
@warning_ignore("shadowed_variable")
static func call_with_name(
function_name: String,
_static_native_function_call: InkStaticNativeFunctionCall = null
) -> InkNativeFunctionCall:
return InkNativeFunctionCall.new_with_name(function_name, _static_native_function_call)
var name: String:
get:
return _name
set(value):
_name = value
if !_is_prototype:
_prototype = self._static_native_function_call.native_functions[_name]
var _name: String
var number_of_parameters: int:
get:
if _prototype:
return _prototype.number_of_parameters
else:
return _number_of_parameters
set(value):
_number_of_parameters = value
var _number_of_parameters: int = 0
# (Array<InkObject>) -> InkObject
#
# The name is different to avoid shadowing 'Object.call'
#
# The method takes a `StoryErrorMetadata` object as a parameter that
# doesn't exist in upstream. The metadat are used in case an 'exception'
# is raised. For more information, see story.gd.
func call_with_parameters(parameters: Array, metadata: StoryErrorMetadata) -> InkObject:
if _prototype:
return _prototype.call_with_parameters(parameters, metadata)
if self.number_of_parameters != parameters.size():
InkUtils.throw_exception("Unexpected number of parameters")
return null
var has_list = false
for p in parameters:
if InkUtils.is_ink_class(p, "Void"):
InkUtils.throw_story_exception(
"Attempting to perform operation on a void value. Did you forget to " +
"'return' a value from a function you called here?",
false,
metadata
)
return null
if InkUtils.is_ink_class(p, "ListValue"):
has_list = true
if parameters.size() == 2 && has_list:
return call_binary_list_operation(parameters, metadata)
var coerced_params: Array = coerce_values_to_single_type(parameters, metadata)
# ValueType
var coerced_type: int = coerced_params[0].value_type
if (
coerced_type == ValueType.INT ||
coerced_type == ValueType.FLOAT ||
coerced_type == ValueType.STRING ||
coerced_type == ValueType.DIVERT_TARGET ||
coerced_type == ValueType.LIST
):
return call_coerced(coerced_params, metadata)
return null
# (Array<Value>) -> Value # Call<T> in the original code
#
# The method takes a `StoryErrorMetadata` object as a parameter that
# doesn't exist in upstream. The metadat are used in case an 'exception'
# is raised. For more information, see story.gd.
func call_coerced(parameters_of_single_type: Array, metadata: StoryErrorMetadata) -> InkValue:
var param1: InkValue = parameters_of_single_type[0]
var val_type: int = param1.value_type
var param_count: int = parameters_of_single_type.size()
if param_count == 2 || param_count == 1:
var op_for_type = null
if _operation_funcs.has(val_type):
op_for_type = _operation_funcs[val_type]
else:
var type_name = InkUtils.value_type_name(val_type)
InkUtils.throw_story_exception(
"Cannot perform operation '%s' on value of type (%d)" \
% [self.name, type_name],
false,
metadata
)
return null
if param_count == 2:
var param2 = parameters_of_single_type[1]
var result_val = self._static_native_function_call.call(op_for_type, param1.value, param2.value)
return InkValue.create(result_val)
else:
var result_val = self._static_native_function_call.call(op_for_type, param1.value)
return InkValue.create(result_val)
else:
InkUtils.throw_exception(
"Unexpected number of parameters to NativeFunctionCall: %d" % \
parameters_of_single_type.size()
)
return null
# (Array<InkObject>) -> Value
#
# The method takes a `StoryErrorMetadata` object as a parameter that
# doesn't exist in upstream. The metadat are used in case an 'exception'
# is raised. For more information, see story.gd.
func call_binary_list_operation(parameters: Array, metadata: StoryErrorMetadata) -> InkValue:
if ((self.name == "+" || self.name == "-") &&
InkUtils.is_ink_class(parameters[0], "ListValue") &&
InkUtils.is_ink_class(parameters [1], "IntValue")
):
return call_list_increment_operation(parameters)
var v1 = InkUtils.as_or_null(parameters[0], "Value")
var v2 = InkUtils.as_or_null(parameters[1], "Value")
if ((self.name == "&&" || self.name == "||") &&
(v1.value_type != ValueType.LIST || v2.value_type != ValueType.LIST)
):
var op: String = _operation_funcs[ValueType.INT]
var result = bool(self._static_native_function_call.call(
"op_for_type",
1 if v1.is_truthy else 0,
1 if v2.is_truthy else 0
))
return InkBoolValue.new_with(result)
if v1.value_type == ValueType.LIST && v2.value_type == ValueType.LIST:
return call_coerced([v1, v2], metadata)
var v1_type_name = InkUtils.value_type_name(v1.value_type)
var v2_type_name = InkUtils.value_type_name(v2.value_type)
InkUtils.throw_story_exception(
"Can not call use '%s' operation on %s and %s" % \
[self.name, v1_type_name, v2_type_name],
false,
metadata
)
return null
# (Array<InkObject>) -> Value
func call_list_increment_operation(list_int_params: Array) -> InkValue:
var list_val: InkListValue = InkUtils.cast(list_int_params[0], "ListValue")
var int_val: InkIntValue = InkUtils.cast(list_int_params [1], "IntValue")
var result_raw_list = InkList.new()
for list_item in list_val.value.keys(): # TODO: Optimize?
var list_item_value = list_val.value.get_item(list_item)
var int_op: String = _operation_funcs[ValueType.INT]
var target_int = int(
self._static_native_function_call.call(
int_op,
list_item_value,
int_val.value
)
)
var item_origin: InkListDefinition = null
for origin in list_val.value.origins:
if origin.name == list_item.origin_name:
item_origin = origin
break
if item_origin != null:
var incremented_item: InkTryGetResult = item_origin.try_get_item_with_value(target_int)
if incremented_item.exists:
result_raw_list.set_item(incremented_item.result, target_int)
return InkListValue.new_with(result_raw_list)
# (Array<InkObject>) -> Array<Value>?
#
# The method takes a `StoryErrorMetadata` object as a parameter that
# doesn't exist in upstream. The metadata are used in case an 'exception'
# is raised. For more information, see story.gd.
func coerce_values_to_single_type(parameters_in: Array, metadata: StoryErrorMetadata):
var val_type: int = ValueType.INT
var special_case_list: InkListValue = null
for obj in parameters_in:
var val: InkValue = obj
if val.value_type > val_type:
val_type = val.value_type
if val.value_type == ValueType.LIST:
special_case_list = InkUtils.as_or_null(val, "ListValue")
var parameters_out: Array = [] # Array<Value>
if val_type == ValueType.LIST:
for val in parameters_in:
if val.value_type == ValueType.LIST:
parameters_out.append(val)
elif val.value_type == ValueType.INT:
var int_val = int(val.value_object)
var list = special_case_list.value.origin_of_max_item
var item: InkTryGetResult = list.try_get_item_with_value(int_val)
if item.exists:
var casted_value = InkListValue.new_with_single_item(item.result, int_val)
parameters_out.append(casted_value)
else:
InkUtils.throw_story_exception(
"Could not find List item with the value %d in %s" \
% [int_val, list.name],
false,
metadata
)
return null
else:
var type_name = InkUtils.value_type_name(val.value_type)
InkUtils.throw_story_exception(
"Cannot mix Lists and %s values in this operation" % type_name,
false,
metadata
)
return null
else:
for val in parameters_in:
var casted_value = val.cast(val_type)
parameters_out.append(casted_value)
return parameters_out
func _init(static_native_function_call: InkStaticNativeFunctionCall = null):
generate_native_functions_if_necessary(static_native_function_call)
@warning_ignore("shadowed_variable")
func _init_with_name(name: String):
self.name = name
@warning_ignore("shadowed_variable")
func _init_with_name_and_number_of_parameters(name: String, number_of_parameters: int):
_is_prototype = true
self.name = name
self.number_of_parameters = number_of_parameters
func generate_native_functions_if_necessary(static_native_function_call: InkStaticNativeFunctionCall) -> void:
find_static_objects(static_native_function_call)
self._static_native_function_call.generate_native_functions_if_necessary()
func add_op_func_for_type(val_type: int, op: String) -> void:
if _operation_funcs == null:
_operation_funcs = {}
_operation_funcs[val_type] = op
func _to_string() -> String:
return "Native '%s'" % self.name
var _prototype: InkNativeFunctionCall = null
var _is_prototype: bool = false
# Dictionary<ValueType, String>
var _operation_funcs: Dictionary = {}
# ############################################################################ #
# GDScript extra methods
# ############################################################################ #
func is_ink_class(type):
return type == "NativeFunctionCall" || super.is_ink_class(type)
func get_ink_class():
return "NativeFunctionCall"
var _static_native_function_call: InkStaticNativeFunctionCall:
get: return _weak_static_native_function_call.get_ref()
var _weak_static_native_function_call = WeakRef.new()
func find_static_objects(static_native_function_call: InkStaticNativeFunctionCall = null):
if _static_native_function_call == null:
if static_native_function_call:
_weak_static_native_function_call = weakref(static_native_function_call)
else:
var ink_runtime = Engine.get_main_loop().root.get_node("__InkRuntime")
_weak_static_native_function_call = weakref(ink_runtime.native_function_call)
# ############################################################################ #
@warning_ignore("shadowed_variable")
static func new_with_name(
name: String,
static_native_function_call: InkStaticNativeFunctionCall = null
):
var native_function_call = InkNativeFunctionCall.new(static_native_function_call)
native_function_call._init_with_name(name)
return native_function_call
@warning_ignore("shadowed_variable")
static func new_with_name_and_number_of_parameters(
name: String,
number_of_parameters: int,
static_native_function_call: InkStaticNativeFunctionCall = null
):
var native_function_call = InkNativeFunctionCall.new(static_native_function_call)
native_function_call._init_with_name_and_number_of_parameters(name, number_of_parameters)
return native_function_call

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@ -0,0 +1,36 @@
# ############################################################################ #
# Copyright © 2015-2021 inkle Ltd.
# Copyright © 2019-2022 Frédéric Maquin <fred@ephread.com>
# All Rights Reserved
#
# This file is part of inkgd.
# inkgd is licensed under the terms of the MIT license.
# ############################################################################ #
extends InkObject
class_name InkTag
# ############################################################################ #
var text: String
func _init(tag_text: String):
text = tag_text
func _to_string() -> String:
return '# ' + text
# ############################################################################ #
# GDScript extra methods
# ############################################################################ #
func is_ink_class(type: String) -> bool:
return type == "Tag" || super.is_ink_class(type)
func get_ink_class() -> String:
return "Tag"

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@ -0,0 +1,60 @@
# warning-ignore-all:shadowed_variable
# warning-ignore-all:unused_class_variable
# ############################################################################ #
# Copyright © 2015-2021 inkle Ltd.
# Copyright © 2019-2022 Frédéric Maquin <fred@ephread.com>
# All Rights Reserved
#
# This file is part of inkgd.
# inkgd is licensed under the terms of the MIT license.
# ############################################################################ #
extends InkObject
class_name InkVariableAssignment
# ############################################################################ #
var variable_name = null # String?
var is_new_declaration: bool = false
var is_global: bool = false
func _init():
_init_with(null, false)
# (String?, bool) -> InkVariableAssignment
@warning_ignore("shadowed_variable")
func _init_with(variable_name, is_new_declaration: bool):
self.variable_name = variable_name
self.is_new_declaration = is_new_declaration
func _to_string() -> String:
return "VarAssign to %s" % variable_name
# ############################################################################ #
# GDScript extra methods
# ############################################################################ #
func is_ink_class(type: String) -> bool:
return type == "VariableAssignment" || super.is_ink_class(type)
func get_ink_class() -> String:
return "VariableAssignment"
# (String?, bool) -> InkVariableAssignment
@warning_ignore("shadowed_variable")
static func new_with(
variable_name: String,
is_new_declaration: bool
) -> InkVariableAssignment:
var variable_assignment = InkVariableAssignment.new()
variable_assignment._init_with(variable_name, is_new_declaration)
return variable_assignment

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@ -0,0 +1,69 @@
# warning-ignore-all:shadowed_variable
# warning-ignore-all:unused_class_variable
# ############################################################################ #
# Copyright © 2015-2021 inkle Ltd.
# Copyright © 2019-2022 Frédéric Maquin <fred@ephread.com>
# All Rights Reserved
#
# This file is part of inkgd.
# inkgd is licensed under the terms of the MIT license.
# ############################################################################ #
extends InkObject
class_name InkVariableReference
# ############################################################################ #
var name = null # String?
# InkPath
var path_for_count: InkPath = null
# Container?
var container_for_count: InkContainer:
get: return self.resolve_path(path_for_count).container
# String?
var path_string_for_count:
get:
if path_for_count == null:
return null
return compact_path_string(path_for_count)
set(value):
if value == null:
path_for_count = null
else:
path_for_count = InkPath.new_with_components_string(value)
# ############################################################################ #
@warning_ignore("shadowed_variable")
func _init(name = null):
if name:
self.name = name
# ############################################################################ #
func _to_string() -> String:
if name != null:
return "var(%s)" % name
else:
var path_str = self.path_string_for_count
return "read_count(%s)" % path_str
# ############################################################################ #
# GDScript extra methods
# ############################################################################ #
func is_ink_class(type: String) -> bool:
return type == "VariableReference" || super.is_ink_class(type)
func get_ink_class() -> String:
return "VariableReference"

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@ -0,0 +1,27 @@
# ############################################################################ #
# Copyright © 2015-2021 inkle Ltd.
# Copyright © 2019-2022 Frédéric Maquin <fred@ephread.com>
# All Rights Reserved
#
# This file is part of inkgd.
# inkgd is licensed under the terms of the MIT license.
# ############################################################################ #
extends InkObject
class_name InkVoid
# ############################################################################ #
# GDScript extra methods
# ############################################################################ #
func is_ink_class(type: String) -> bool:
return type == "Void" || super.is_ink_class(type)
func get_ink_class() -> String:
return "Void"
func _to_string() -> String:
return "Void"