[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://uv7r41t7owms"]

[ext_resource type="Texture2D" uid="uid://hx8gxo117hcu" path="res://materials/sol_sol.png" id="1_u4e1q"]

[resource]
resource_name = "Material"
cull_mode = 2
shading_mode = 0
vertex_color_use_as_albedo = true
albedo_texture = ExtResource("1_u4e1q")
texture_filter = 0
