Emojiji/Assets/Scripts/Flow/MainMenu.cs
2024-01-28 14:38:07 +01:00

22 lines
No EOL
443 B
C#

using System;
using Audio;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Flow {
public class MainMenu : MonoBehaviour {
private void Start() {
AudioManager.instance.Play("Menu");
}
public void LoadGame() {
AudioManager.instance.FadeOut("Menu", 1f);
AudioManager.instance.FadeIn("Musica", 1f);
SceneManager.LoadScene(sceneBuildIndex: 1);
}
public void QuitGame() {
Application.Quit();
}
}
}