Emojiji/Assets/Scripts/Messaging/MessageManager.cs

14 lines
No EOL
311 B
C#

using System;
using UnityEngine;
namespace Messaging {
public class MessageManager : MonoBehaviour{
[SerializeField] private MessageStructureGenerator messageStructureGenerator;
private Message[] _messages;
private void Awake() {
_messages = messageStructureGenerator.GenerateMessages();
}
}
}