12 lines
		
	
	
		
			No EOL
		
	
	
		
			238 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
		
			No EOL
		
	
	
		
			238 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using UnityEngine;
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| 
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| namespace Messaging {
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| 	public class Message : MonoBehaviour{
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| 		public RectTransform RectTransform { private set; get; }
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| 
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| 		private void Awake() {
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| 			RectTransform = GetComponent<RectTransform>();
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| 		}
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| 	}
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| } |