Emojiji/Assets/Scripts/Messaging/Message.cs
2024-01-26 20:58:09 +01:00

20 lines
No EOL
420 B
C#

using System;
using TMPro;
using UnityEngine;
namespace Messaging {
public class Message : MonoBehaviour{
public RectTransform RectTransform { private set; get; }
public string Text => messageText.text;
[SerializeField] private TMP_Text messageText;
private void Awake() {
RectTransform = GetComponent<RectTransform>();
}
public void SetMessageText(string text) {
messageText.text = text;
}
}
}