using System; using TMPro; using UnityEngine; using UnityEngine.UI; namespace Messaging.Composer { public class EmojiButtonManager : MonoBehaviour { [SerializeField] private TMP_Text[] buttons; public void SetButtonImages(string[] emojis) { for (int i = 0; i < emojis.Length; i++) { buttons[i].SetText(emojis[i]); } } } }