fix: Now all characters are displaying properly

This commit is contained in:
Gerard Gascón 2024-01-27 14:55:14 +01:00
parent a3415767cd
commit 1fc809141c
2 changed files with 7 additions and 12 deletions

View file

@ -891,7 +891,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 6ce276be77304236a23df45b19b4cc08, type: 3} m_Script: {fileID: 11500000, guid: 6ce276be77304236a23df45b19b4cc08, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
maxVisibleMessages: 3 maxVisibleMessages: 5
messageHeight: 16 messageHeight: 16
messagePrefab: {fileID: -6056302822753658535, guid: 6bf006df27e33a24088a28c9d46dbb43, type: 3} messagePrefab: {fileID: -6056302822753658535, guid: 6bf006df27e33a24088a28c9d46dbb43, type: 3}
--- !u!1 &1284257431 --- !u!1 &1284257431

View file

@ -16,21 +16,16 @@ namespace Messaging.Typer {
public IEnumerator AnimateTextIn(string processedMessage, Action onFinish) { public IEnumerator AnimateTextIn(string processedMessage, Action onFinish) {
float timeOfLastCharacter = 0; float timeOfLastCharacter = 0;
TMP_TextInfo textInfo = _textBox.textInfo;
_textBox.maxVisibleCharacters = 0; _textBox.maxVisibleCharacters = 0;
_textBox.text = processedMessage; _textBox.text = processedMessage;
_textBox.ForceMeshUpdate(); _textBox.ForceMeshUpdate();
int charCount = textInfo.characterCount;
int visibleCharacterIndex = 0;
while (true) { while (true) {
if (ShouldShowNextCharacter(SecondsPerCharacter, timeOfLastCharacter)) { if (ShouldShowNextCharacter(timeOfLastCharacter)) {
if (visibleCharacterIndex <= charCount) { if (_textBox.maxVisibleCharacters <= _textBox.textInfo.characterCount) {
visibleCharacterIndex++; _textBox.maxVisibleCharacters++;
_textBox.maxVisibleCharacters = visibleCharacterIndex;
timeOfLastCharacter = Time.unscaledTime; timeOfLastCharacter = Time.unscaledTime;
if (visibleCharacterIndex == charCount) { if (_textBox.maxVisibleCharacters == _textBox.textInfo.characterCount) {
onFinish?.Invoke(); onFinish?.Invoke();
break; break;
} }
@ -41,8 +36,8 @@ namespace Messaging.Typer {
} }
} }
private static bool ShouldShowNextCharacter(float secondsPerCharacter, float timeOfLastCharacter) { private static bool ShouldShowNextCharacter(float timeOfLastCharacter) {
return Time.unscaledTime - timeOfLastCharacter > secondsPerCharacter; return Time.unscaledTime - timeOfLastCharacter > SecondsPerCharacter;
} }
} }
} }