feature: Progress bar tween

This commit is contained in:
Gerard Gascón 2024-01-28 11:13:15 +01:00
parent 50db5ba29e
commit 0b7fcd2ae7
2 changed files with 3 additions and 2 deletions

View file

@ -1500,7 +1500,7 @@ MonoBehaviour:
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1
m_FillMethod: 1 m_FillMethod: 1
m_FillAmount: 1 m_FillAmount: 0
m_FillClockwise: 1 m_FillClockwise: 1
m_FillOrigin: 0 m_FillOrigin: 0
m_UseSpriteMesh: 0 m_UseSpriteMesh: 0

View file

@ -1,4 +1,5 @@
using System; using System;
using DG.Tweening;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
@ -23,7 +24,7 @@ namespace Flow {
private void UpdateFill() { private void UpdateFill() {
float fillPercentage = _progressDone / (float)numberToWin; float fillPercentage = _progressDone / (float)numberToWin;
bar.fillAmount = fillPercentage; bar.DOFillAmount(fillPercentage, .25f);
} }
} }
} }