using System.Text; using HidSharp; using wtf.cluster.JoyCon; using wtf.cluster.JoyCon.Calibration; using wtf.cluster.JoyCon.ExtraData; using wtf.cluster.JoyCon.HomeLed; using wtf.cluster.JoyCon.InputReports; using wtf.cluster.JoyCon.Rumble; namespace SwitchSlidePresenter; public class JoyConRead { public static async Task Read() { Console.OutputEncoding = Encoding.UTF8; HidDevice? device = null; // Get a list of all HID devices DeviceList list = DeviceList.Local; if (OperatingSystem.IsWindows()) { // Get all devices developed by Nintendo by vendor ID var nintendos = list.GetHidDevices(0x057e); // Get the first Nintendo controller device = nintendos.FirstOrDefault(); // It works fine for Windows, but... } else { // Linux has more complicated HID device management, we can't get device's vendor ID, // so let's filter devices by their report descriptor // It should work in Windows too, so it's more multiplatform solution var hidDevices = list.GetHidDevices(); foreach (var d in hidDevices) { var rd = d.GetReportDescriptor(); if (rd != null) { if ( rd.OutputReports.Count() == 4 && rd.OutputReports.Count(r => r.ReportID == 0x01) == 1 && rd.OutputReports.Count(r => r.ReportID == 0x10) == 1 && rd.OutputReports.Count(r => r.ReportID == 0x11) == 1 && rd.OutputReports.Count(r => r.ReportID == 0x12) == 1 && rd.InputReports.Count() == 6 && rd.InputReports.Count(r => r.ReportID == 0x21) == 1 && rd.InputReports.Count(r => r.ReportID == 0x30) == 1 && rd.InputReports.Count(r => r.ReportID == 0x31) == 1 && rd.InputReports.Count(r => r.ReportID == 0x32) == 1 && rd.InputReports.Count(r => r.ReportID == 0x33) == 1 && rd.InputReports.Count(r => r.ReportID == 0x3F) == 1 ) { device = d; break; } } } } if (device == null) { Console.WriteLine("No controller. Please connect Joy-Con or Pro controller via Bluetooth."); return; } // Create a new JoyCon instance based on the HID device JoyCon joycon = new(device); // Start controller polling joycon.Start(); // First of all, we need to set format of the input reports, // most of the time you will need to use InputReportMode.Full mode await joycon.SetInputReportModeAsync(JoyCon.InputReportType.Simple); // Get some information about the controller DeviceInfo deviceInfo = await joycon.GetDeviceInfoAsync(); Console.WriteLine( $"Type: {deviceInfo.ControllerType}, Firmware: {deviceInfo.FirmwareVersionMajor}.{deviceInfo.FirmwareVersionMinor}"); var serial = await joycon.GetSerialNumberAsync(); Console.WriteLine($"Serial number: {serial ?? ""}"); ControllerColors? colors = await joycon.GetColorsAsync(); if (colors != null) { Console.WriteLine($"Body color: {colors.BodyColor}, buttons color: {colors.ButtonsColor}"); } else { Console.WriteLine("Colors not specified, seems like the controller is grey."); } // Save the current cursor position (var cX, var cY) = (Console.CursorLeft, Console.CursorTop); // Subscribe to the input reports joycon.ReportReceived += (sender, input) => { Console.SetCursorPosition(cX, cY); // Check the type of the input report, most likely it will be InputWithImu if (input is InputSimple j) { // Some base data from the controller Console.WriteLine( $"Buttons: ({j.Buttons}) "); } else { Console.WriteLine($"Invalid input report type: {input.GetType()}"); } return Task.CompletedTask; }; // Error handling joycon.StoppedOnError += (_, ex) => { Console.WriteLine(); Console.WriteLine($"Critical error: {ex.Message}"); Console.WriteLine("Controller polling stopped."); Environment.Exit(1); return Task.CompletedTask; }; Console.ReadKey(); joycon.Stop(); Console.WriteLine(); Console.WriteLine("Stopped."); } }