diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml
new file mode 100644
index 0000000..a29c1ef
--- /dev/null
+++ b/.github/workflows/build.yml
@@ -0,0 +1,41 @@
+name: .NET Build
+
+on:
+ workflow_dispatch:
+
+jobs:
+ build:
+ name: Build on ${{ matrix.os }}
+ runs-on: ${{ matrix.os }}
+ strategy:
+ matrix:
+ os: [windows-latest, ubuntu-latest]
+ include:
+ - os: windows-latest
+ vs-version: 'latest'
+ runtime: 'win-x64'
+ - os: ubuntu-latest
+ vs-version: 'latest'
+ runtime: 'linux-x64'
+
+ steps:
+ - name: Checkout code
+ uses: actions/checkout@v4
+
+ - name: Set up .NET
+ uses: actions/setup-dotnet@v4
+ with:
+ dotnet-version: '8.x'
+
+ - name: Restore dependencies
+ run: dotnet restore
+
+ - name: Build self-contained application
+ run: dotnet publish SlidePresenter/ControllerSlidePresenter.csproj --no-restore --configuration Release --self-contained -r ${{ matrix.runtime }} /p:PublishSingleFile=true /p:IncludeNativeLibrariesForSelfExtract=true
+
+ - name: Upload build artifacts
+ uses: actions/upload-artifact@v4
+ with:
+ name: build-${{ matrix.runtime }}
+ path: |
+ **/bin/Release/net8.0/${{ matrix.runtime }}/publish/
diff --git a/.idea/.idea.SwitchSlidePresenter/.idea/workspace.xml b/.idea/.idea.SwitchSlidePresenter/.idea/workspace.xml
new file mode 100644
index 0000000..41f33f2
--- /dev/null
+++ b/.idea/.idea.SwitchSlidePresenter/.idea/workspace.xml
@@ -0,0 +1,144 @@
+
+
+
+ SwitchSlidePresenter.csproj
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ {
+ "lastFilter": {
+ "state": "OPEN",
+ "assignee": "GerardGascon"
+ }
+}
+ {
+ "selectedUrlAndAccountId": {
+ "url": "https://github.com/GerardGascon/Switch-Slide-Presenter.git",
+ "accountId": "0af66c52-cbb7-4844-ad24-01b5c5b9bee8"
+ }
+}
+
+
+
+
+
+
+
+
+
+ {
+ "associatedIndex": 6
+}
+
+
+
+
+
+
+
+
+
+ {
+ "keyToString": {
+ ".NET Project.SwitchSlidePresenter.executor": "Run",
+ "Publish to folder.Publish ControllerSlidePresenter to folder.executor": "Run",
+ "RunOnceActivity.ShowReadmeOnStart": "true",
+ "git-widget-placeholder": "master",
+ "node.js.detected.package.eslint": "true",
+ "node.js.detected.package.tslint": "true",
+ "node.js.selected.package.eslint": "(autodetect)",
+ "node.js.selected.package.tslint": "(autodetect)",
+ "nodejs_package_manager_path": "npm",
+ "vue.rearranger.settings.migration": "true"
+ },
+ "keyToStringList": {
+ "rider.external.source.directories": [
+ "C:\\Users\\ggasc\\AppData\\Roaming\\JetBrains\\Rider2024.1\\resharper-host\\DecompilerCache",
+ "C:\\Users\\ggasc\\AppData\\Roaming\\JetBrains\\Rider2024.1\\resharper-host\\SourcesCache",
+ "C:\\Users\\ggasc\\AppData\\Local\\Symbols\\src"
+ ]
+ }
+}
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1718404015037
+
+
+ 1718404015037
+
+
+
+
+ 1718408820801
+
+
+
+ 1718408820801
+
+
+
+ 1718408956240
+
+
+
+ 1718408956240
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.run/Publish Linux-x64.run.xml b/.run/Publish Linux-x64.run.xml
new file mode 100644
index 0000000..24fa928
--- /dev/null
+++ b/.run/Publish Linux-x64.run.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.run/Publish Windows-x64.run.xml b/.run/Publish Windows-x64.run.xml
new file mode 100644
index 0000000..78279af
--- /dev/null
+++ b/.run/Publish Windows-x64.run.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..e3599a9
--- /dev/null
+++ b/README.md
@@ -0,0 +1,41 @@
+# Controller Slide Presenter
+
+A small tool to emulate a Slide Presenter using a Wiimote or a Joy-Con.
+
+## Controls
+
+### Wiimote
+
+- A or Right - Next Slide
+- B or Left - Previous Slide
+
+### Joy-Con
+
+- A or ZL/ZR - Next Slide
+- B or L/R - Previous Slide
+
+## Platform Support
+
+### Windows
+
+For the Joy-Con you just need to connect it via Bluetooth and then run the program.
+
+For the Wiimote you may need to connect it using Dolphin Emulator and then just run the program.
+
+**WARNING:** It's possible that Steam tries reading the Joy-Con in the background and keeps it from working.
+
+### Linux
+
+**Prerequisite:** You need [xdotool](https://github.com/jordansissel/xdotool) installed in order to redirect the input.
+
+At the moment there's only Joy-Con support, so connect it via Bluetooth and run the program.
+
+### MacOS
+
+At the moment there's no MacOS support as I don't have a computer to test, but feel free to submit a Pull Request adding that feature, the Joy-Con reading should work just fine, only the input redirection is needed.
+
+## Packages used
+
+**JoyCon.NET** - ([GitHub](https://github.com/ClusterM/joycon)) ([NuGet](https://www.nuget.org/packages/JoyCon.NET))
+
+**WiimoteLib.NetCore** - ([GitHub](https://github.com/BrianPeek/WiimoteLib)) ([NuGet](https://www.nuget.org/packages/WiimoteLib.NetCore))
diff --git a/SlidePresenter/ControllerSelector.cs b/SlidePresenter/ControllerSelector.cs
index 8efff0f..31e5dd8 100644
--- a/SlidePresenter/ControllerSelector.cs
+++ b/SlidePresenter/ControllerSelector.cs
@@ -1,11 +1,33 @@
-namespace SwitchSlidePresenter;
+using ControllerSlidePresenter.GamepadReader;
+
+namespace ControllerSlidePresenter;
public static class ControllerSelector {
- public static IGamepadReader? GetReader() {
- Console.WriteLine("Write a number to select controller type:");
- Console.WriteLine("[1] - JoyCon");
- Console.WriteLine("[2] - Wiimote");
+ private static readonly List<(string name, IGamepadReader reader)> Readers = [
+#if JoyCon
+ ("JoyCon", new JoyConRead()),
+#endif
+#if Wiimote
+ ("Wiimote", new WiimoteRead())
+#endif
+ ];
+ public static IGamepadReader? GetReader() {
+ if (Readers.Count == 1)
+ return Readers[0].reader;
+
+ Console.WriteLine("Write a number to select controller type:");
+ for (int i = 0; i < Readers.Count; i++)
+ Console.WriteLine($"[{i+1}] - {Readers[i].name}");
+
+ int? id = GetReaderIndex();
+ if (id == null)
+ return null;
+
+ return Readers[id.Value].reader;
+ }
+
+ private static int? GetReaderIndex() {
string? line = Console.ReadLine();
if (line == null) {
Console.WriteLine("Invalid input.");
@@ -15,13 +37,11 @@ public static class ControllerSelector {
Console.WriteLine("Invalid number.");
return null;
}
+ if (id <= 0 || id >= Readers.Count) {
+ Console.WriteLine("Invalid number");
+ return null;
+ }
- return GetReader(id);
+ return id - 1;
}
-
- private static IGamepadReader? GetReader(int id) => id switch {
- 1 => new JoyConRead(),
- 2 => new WiimoteRead(),
- _ => null
- };
}
\ No newline at end of file
diff --git a/SlidePresenter/ControllerSlidePresenter.csproj b/SlidePresenter/ControllerSlidePresenter.csproj
index 66a3144..2324e47 100644
--- a/SlidePresenter/ControllerSlidePresenter.csproj
+++ b/SlidePresenter/ControllerSlidePresenter.csproj
@@ -5,16 +5,31 @@
net8.0
enable
enable
- SwitchSlidePresenter
+ win-x64;linux-x64
+
+ $(DefineConstants);OS_WINDOWS
+
+
+ $(DefineConstants);OS_LINUX
+
+
+ $(DefineConstants);OS_MAC
+
+
+
+ $(DefineConstants);JoyCon
+ $(DefineConstants);Wiimote
+
+
-
-
+
+
-
+
diff --git a/SlidePresenter/IGamepadReader.cs b/SlidePresenter/GamepadReader/IGamepadReader.cs
similarity index 69%
rename from SlidePresenter/IGamepadReader.cs
rename to SlidePresenter/GamepadReader/IGamepadReader.cs
index 2fbf258..f3f0be5 100644
--- a/SlidePresenter/IGamepadReader.cs
+++ b/SlidePresenter/GamepadReader/IGamepadReader.cs
@@ -1,4 +1,4 @@
-namespace SwitchSlidePresenter;
+namespace ControllerSlidePresenter.GamepadReader;
public interface IGamepadReader {
public event Action NextSlide;
diff --git a/SlidePresenter/JoyConRead.cs b/SlidePresenter/GamepadReader/JoyConRead.cs
similarity index 58%
rename from SlidePresenter/JoyConRead.cs
rename to SlidePresenter/GamepadReader/JoyConRead.cs
index 3eb2a94..9459431 100644
--- a/SlidePresenter/JoyConRead.cs
+++ b/SlidePresenter/GamepadReader/JoyConRead.cs
@@ -1,22 +1,24 @@
-using System.Text;
+#if JoyCon
+using System.Text;
using HidSharp;
+using HidSharp.Reports;
using wtf.cluster.JoyCon;
using wtf.cluster.JoyCon.ExtraData;
using wtf.cluster.JoyCon.InputData;
using wtf.cluster.JoyCon.InputReports;
-namespace SwitchSlidePresenter;
+namespace ControllerSlidePresenter.GamepadReader;
public class JoyConRead : IGamepadReader {
- public event Action NextSlide;
- public event Action PrevSlide;
+ public event Action? NextSlide;
+ public event Action? PrevSlide;
public async Task Read() {
Console.OutputEncoding = Encoding.UTF8;
HidDevice? device = GetHidDevice();
if (device == null) {
- Console.WriteLine("No controller. Please connect Joy-Con or Pro controller via Bluetooth.");
+ Console.WriteLine("No controller. Please connect Joy-Con via Bluetooth.");
Console.WriteLine("Press any key to exit program.");
Console.ReadKey();
return;
@@ -39,11 +41,14 @@ public class JoyConRead : IGamepadReader {
Console.WriteLine("JoyCon ready for presenting.");
Console.WriteLine("Press Enter to exit program.");
- while (Console.ReadKey().Key != ConsoleKey.Enter) { }
+ while (Console.ReadKey().Key != ConsoleKey.Enter) {
+ await Task.Yield();
+ }
joycon.Stop();
Console.WriteLine();
Console.WriteLine("Stopped.");
+ await Task.CompletedTask;
}
private static async Task LogDeviceInfo(JoyCon joycon) {
@@ -59,36 +64,42 @@ public class JoyConRead : IGamepadReader {
}
private static HidDevice? GetHidDevice() {
- DeviceList list = DeviceList.Local;
- HidDevice? device = null;
+ return OperatingSystem.IsWindows()
+ ? GetWindowsHidDevice()
+ : GetNonWindowsHidDevice();
+ }
- if (OperatingSystem.IsWindows()) {
- var nintendos = list.GetHidDevices(0x057e);
- device = nintendos.FirstOrDefault();
- } else {
- var hidDevices = list.GetHidDevices();
- foreach (var d in hidDevices) {
- var rd = d.GetReportDescriptor();
- if (rd != null) {
- if (
- rd.OutputReports.Count() == 4
- && rd.OutputReports.Count(r => r.ReportID == 0x01) == 1
- && rd.OutputReports.Count(r => r.ReportID == 0x10) == 1
- && rd.OutputReports.Count(r => r.ReportID == 0x11) == 1
- && rd.OutputReports.Count(r => r.ReportID == 0x12) == 1
- && rd.InputReports.Count() == 6
- && rd.InputReports.Count(r => r.ReportID == 0x21) == 1
- && rd.InputReports.Count(r => r.ReportID == 0x30) == 1
- && rd.InputReports.Count(r => r.ReportID == 0x31) == 1
- && rd.InputReports.Count(r => r.ReportID == 0x32) == 1
- && rd.InputReports.Count(r => r.ReportID == 0x33) == 1
- && rd.InputReports.Count(r => r.ReportID == 0x3F) == 1
- ) {
- device = d;
- break;
- }
- }
- }
+ private static HidDevice? GetWindowsHidDevice() {
+ DeviceList list = DeviceList.Local;
+ IEnumerable? nintendos = list.GetHidDevices(0x057e);
+ HidDevice? device = nintendos.FirstOrDefault();
+ return device;
+ }
+
+ private static HidDevice? GetNonWindowsHidDevice() {
+ HidDevice? device = null;
+ DeviceList list = DeviceList.Local;
+
+ IEnumerable? hidDevices = list.GetHidDevices();
+ foreach (HidDevice d in hidDevices)
+ {
+ ReportDescriptor? rd = d.GetReportDescriptor();
+ if (rd == null) continue;
+ if (rd.OutputReports.Count() != 4
+ || rd.OutputReports.Count(r => r.ReportID == 0x01) != 1
+ || rd.OutputReports.Count(r => r.ReportID == 0x10) != 1
+ || rd.OutputReports.Count(r => r.ReportID == 0x11) != 1
+ || rd.OutputReports.Count(r => r.ReportID == 0x12) != 1
+ || rd.InputReports.Count() != 6
+ || rd.InputReports.Count(r => r.ReportID == 0x21) != 1
+ || rd.InputReports.Count(r => r.ReportID == 0x30) != 1
+ || rd.InputReports.Count(r => r.ReportID == 0x31) != 1
+ || rd.InputReports.Count(r => r.ReportID == 0x32) != 1
+ || rd.InputReports.Count(r => r.ReportID == 0x33) != 1
+ || rd.InputReports.Count(r => r.ReportID == 0x3F) != 1) continue;
+
+ device = d;
+ break;
}
return device;
}
@@ -114,4 +125,5 @@ public class JoyConRead : IGamepadReader {
private static bool NextPressed(ButtonsSimple input) {
return input.ZLorZR || input.Down;
}
-}
\ No newline at end of file
+}
+#endif
diff --git a/SlidePresenter/GamepadReader/WiimoteRead.cs b/SlidePresenter/GamepadReader/WiimoteRead.cs
new file mode 100644
index 0000000..5918a2e
--- /dev/null
+++ b/SlidePresenter/GamepadReader/WiimoteRead.cs
@@ -0,0 +1,51 @@
+#if Wiimote
+using WiimoteLib.NetCore;
+
+namespace ControllerSlidePresenter.GamepadReader;
+
+public class WiimoteRead : IGamepadReader {
+ public event Action? NextSlide;
+ public event Action? PrevSlide;
+
+ public async Task Read() {
+ Wiimote wiimote = new();
+ wiimote.Connect();
+
+ if (string.IsNullOrEmpty(wiimote.HIDDevicePath)) {
+ Console.WriteLine("No controller. Please connect Wiimote via Bluetooth.");
+ Console.WriteLine("Press any key to exit program.");
+ Console.ReadKey();
+ return;
+ }
+
+ wiimote.WiimoteChanged += WiimoteChanged;
+
+ Console.WriteLine("Wiimote ready for presenting.");
+ Console.WriteLine("Press Enter to exit program.");
+ while (Console.ReadKey().Key != ConsoleKey.Enter) {
+ await Task.Yield();
+ }
+ wiimote.Disconnect();
+
+ Console.WriteLine();
+ Console.WriteLine("Stopped.");
+ await Task.CompletedTask;
+ }
+
+ private void WiimoteChanged(object? sender, WiimoteChangedEventArgs e) {
+ if (PreviousPressed(e.WiimoteState.ButtonState)) {
+ PrevSlide?.Invoke();
+ }
+ if (NextPressed(e.WiimoteState.ButtonState)) {
+ NextSlide?.Invoke();
+ }
+ }
+
+ private static bool PreviousPressed(ButtonState input) {
+ return input.B || input.Left;
+ }
+ private static bool NextPressed(ButtonState input) {
+ return input.A || input.Right;
+ }
+}
+#endif
diff --git a/SlidePresenter/InputSender/IInputSender.cs b/SlidePresenter/InputSender/IInputSender.cs
new file mode 100644
index 0000000..461f08d
--- /dev/null
+++ b/SlidePresenter/InputSender/IInputSender.cs
@@ -0,0 +1,6 @@
+namespace ControllerSlidePresenter.InputSender;
+
+public interface IInputSender {
+ void NextSlide();
+ void PreviousSlide();
+}
\ No newline at end of file
diff --git a/SlidePresenter/InputSender/LinuxInputSender.cs b/SlidePresenter/InputSender/LinuxInputSender.cs
new file mode 100644
index 0000000..011061c
--- /dev/null
+++ b/SlidePresenter/InputSender/LinuxInputSender.cs
@@ -0,0 +1,32 @@
+#if OS_LINUX
+using System.Diagnostics;
+
+namespace ControllerSlidePresenter.InputSender;
+
+public class LinuxInputSender : IInputSender {
+ private const string PageUp = "0xff55";
+ private const string PageDown = "0xff56";
+
+ public void NextSlide() {
+ SendKeys(PageDown);
+ }
+
+ public void PreviousSlide() {
+ SendKeys(PageUp);
+ }
+
+ private static void SendKeys(string keycode) {
+ Process proc = new() {
+ StartInfo = {
+ FileName = "xdotool",
+ Arguments = $"key {keycode}",
+ UseShellExecute = false,
+ RedirectStandardError = false,
+ RedirectStandardInput = false,
+ RedirectStandardOutput = false
+ }
+ };
+ proc.Start();
+ }
+}
+#endif
\ No newline at end of file
diff --git a/SlidePresenter/InputSender/MacInputSender.cs b/SlidePresenter/InputSender/MacInputSender.cs
new file mode 100644
index 0000000..270704a
--- /dev/null
+++ b/SlidePresenter/InputSender/MacInputSender.cs
@@ -0,0 +1,13 @@
+#if OS_MAC
+namespace ControllerSlidePresenter.InputSender;
+
+public class MacInputSender : IInputSender {
+ public void NextSlide() {
+
+ }
+
+ public void PreviousSlide() {
+
+ }
+}
+#endif
\ No newline at end of file
diff --git a/SlidePresenter/InputSender/WindowsInputSender.cs b/SlidePresenter/InputSender/WindowsInputSender.cs
new file mode 100644
index 0000000..3ecb477
--- /dev/null
+++ b/SlidePresenter/InputSender/WindowsInputSender.cs
@@ -0,0 +1,49 @@
+#if OS_WINDOWS
+using System.Runtime.InteropServices;
+using Win32Api;
+
+namespace ControllerSlidePresenter.InputSender;
+
+public class WindowsInputSender : IInputSender {
+ private const uint INPUT_KEYBOARD = 1;
+ private const ushort VK_NEXT = 0x22;
+ private const ushort VK_PRIOR = 0x21;
+ private const uint KEYEVENTF_KEYDOWN = 0x0000;
+ private const uint KEYEVENTF_KEYUP = 0x0002;
+
+ public void NextSlide() => SimulateKeyPress(VK_NEXT);
+ public void PreviousSlide() => SimulateKeyPress(VK_PRIOR);
+
+ private static void SimulateKeyPress(ushort keyCode) {
+ Input[] inputs = new Input[2];
+
+ inputs[0] = new Input {
+ type = INPUT_KEYBOARD,
+ u = new InputUnion {
+ ki = new KeyboardInput {
+ wVk = keyCode,
+ wScan = 0,
+ dwFlags = KEYEVENTF_KEYDOWN,
+ time = 0,
+ dwExtraInfo = IntPtr.Zero
+ }
+ }
+ };
+
+ inputs[1] = new Input {
+ type = INPUT_KEYBOARD,
+ u = new InputUnion {
+ ki = new KeyboardInput {
+ wVk = keyCode,
+ wScan = 0,
+ dwFlags = KEYEVENTF_KEYUP,
+ time = 0,
+ dwExtraInfo = IntPtr.Zero
+ }
+ }
+ };
+
+ Win32Api.Win32Api.SendInput((uint)inputs.Length, inputs, Marshal.SizeOf(typeof(Input)));
+ }
+}
+#endif
\ No newline at end of file
diff --git a/SlidePresenter/Linux.cs b/SlidePresenter/Linux.cs
new file mode 100644
index 0000000..b13c885
--- /dev/null
+++ b/SlidePresenter/Linux.cs
@@ -0,0 +1,55 @@
+#if OS_LINUX
+using System.Diagnostics;
+using System.Runtime.InteropServices;
+
+namespace ControllerSlidePresenter;
+
+public static class Linux {
+ public static bool CanRun() {
+ if (getuid() != 0) {
+ Console.WriteLine("On Linux you need tu run as 'sudo'");
+ return false;
+ }
+ if (!IsXdoToolInstalled())
+ return false;
+
+ return true;
+ }
+
+ private static bool IsXdoToolInstalled() {
+ string result = RunShellCommand("which xdotool");
+ if (!string.IsNullOrEmpty(result))
+ return true;
+
+ Console.WriteLine("xdotool is not installed.");
+ return false;
+ }
+
+ private static string RunShellCommand(string command) {
+ try {
+ ProcessStartInfo procStartInfo = new("bash", "-c \"" + command + "\"") {
+ RedirectStandardOutput = true,
+ UseShellExecute = false,
+ CreateNoWindow = true,
+ };
+
+ using Process process = new();
+ process.StartInfo = procStartInfo;
+ process.Start();
+
+ string result = process.StandardOutput.ReadToEnd();
+ process.WaitForExit();
+
+ return result.Trim();
+ }
+ catch (Exception ex) {
+ Console.WriteLine("Error: " + ex.Message);
+ return string.Empty;
+ }
+ }
+
+
+ [DllImport("libc")]
+ private static extern uint getuid();
+}
+#endif
diff --git a/SlidePresenter/Program.cs b/SlidePresenter/Program.cs
index 9a8e12c..53df152 100644
--- a/SlidePresenter/Program.cs
+++ b/SlidePresenter/Program.cs
@@ -1,6 +1,13 @@
-namespace SwitchSlidePresenter {
+using ControllerSlidePresenter.GamepadReader;
+
+namespace ControllerSlidePresenter {
internal abstract class Program {
private static async Task Main() {
+#if OS_LINUX
+ if (!Linux.CanRun())
+ return;
+#endif
+
IGamepadReader? reader = ControllerSelector.GetReader();
if (reader == null) {
Console.WriteLine("Invalid Controller Selected.");
diff --git a/SlidePresenter/SlideSwitcher.cs b/SlidePresenter/SlideSwitcher.cs
index d81adae..3cd7c5d 100644
--- a/SlidePresenter/SlideSwitcher.cs
+++ b/SlidePresenter/SlideSwitcher.cs
@@ -1,65 +1,33 @@
-using System.Runtime.InteropServices;
-using Win32Api;
+using ControllerSlidePresenter.GamepadReader;
+using ControllerSlidePresenter.InputSender;
-namespace SwitchSlidePresenter;
+namespace ControllerSlidePresenter;
public class SlideSwitcher : IDisposable {
private readonly IGamepadReader? _reader;
- private const uint INPUT_KEYBOARD = 1;
- private const ushort VK_NEXT = 0x22;
- private const ushort VK_PRIOR = 0x21;
- private const uint KEYEVENTF_KEYDOWN = 0x0000;
- private const uint KEYEVENTF_KEYUP = 0x0002;
+#if OS_WINDOWS
+ private readonly IInputSender _inputSender = new WindowsInputSender();
+#elif OS_MAC
+ private readonly IInputSender _inputSender = new MacInputSender();
+#elif OS_LINUX
+ private readonly IInputSender _inputSender = new LinuxInputSender();
+#endif
public SlideSwitcher(IGamepadReader? reader) {
_reader = reader;
+ if (_reader == null) return;
+
_reader.NextSlide += NextSlide;
_reader.PrevSlide += PreviousSlide;
}
public void Dispose() {
+ if (_reader == null) return;
_reader.NextSlide -= NextSlide;
_reader.PrevSlide -= PreviousSlide;
}
- private static void NextSlide() {
- SimulateKeyPress(VK_NEXT);
- }
-
- private static void PreviousSlide() {
- SimulateKeyPress(VK_PRIOR);
- }
-
- private static void SimulateKeyPress(ushort keyCode) {
- Input[] inputs = new Input[2];
-
- inputs[0] = new Input {
- type = INPUT_KEYBOARD,
- u = new InputUnion {
- ki = new KeyboardInput {
- wVk = keyCode,
- wScan = 0,
- dwFlags = KEYEVENTF_KEYDOWN,
- time = 0,
- dwExtraInfo = IntPtr.Zero
- }
- }
- };
-
- inputs[1] = new Input {
- type = INPUT_KEYBOARD,
- u = new InputUnion {
- ki = new KeyboardInput {
- wVk = keyCode,
- wScan = 0,
- dwFlags = KEYEVENTF_KEYUP,
- time = 0,
- dwExtraInfo = IntPtr.Zero
- }
- }
- };
-
- Win32Api.Win32Api.SendInput((uint)inputs.Length, inputs, Marshal.SizeOf(typeof(Input)));
- }
+ private void NextSlide() => _inputSender.NextSlide();
+ private void PreviousSlide() => _inputSender.PreviousSlide();
}
\ No newline at end of file
diff --git a/SlidePresenter/WiimoteRead.cs b/SlidePresenter/WiimoteRead.cs
deleted file mode 100644
index 7ab8dca..0000000
--- a/SlidePresenter/WiimoteRead.cs
+++ /dev/null
@@ -1,58 +0,0 @@
-using WiimoteLib.NetCore;
-
-namespace SwitchSlidePresenter;
-
-public class WiimoteRead : IGamepadReader {
- public event Action NextSlide;
- public event Action PrevSlide;
-
- private const int RetryDelay = 1000;
-
- public async Task Read() {
- Wiimote wiimote = new();
- while (string.IsNullOrEmpty(wiimote.HIDDevicePath)) {
- wiimote.Connect();
- if (string.IsNullOrEmpty(wiimote.HIDDevicePath)) {
- Console.WriteLine("Wiimote connection failed, trying again...");
- await Task.Delay(RetryDelay);
- } else {
- Console.WriteLine("Wiimote ready for presenting!");
- }
- }
-
- ButtonState previousState = wiimote.WiimoteState.ButtonState;
- while (true) {
- if (PreviousPressed(wiimote.WiimoteState.ButtonState, previousState)) {
- PrevSlide?.Invoke();
- }
- if (NextPressed(wiimote.WiimoteState.ButtonState, previousState)) {
- NextSlide?.Invoke();
- }
- previousState = wiimote.WiimoteState.ButtonState;
-
- await Task.Yield();
-
- if (!Console.KeyAvailable || Console.ReadKey().Key != ConsoleKey.Enter)
- continue;
- wiimote.Disconnect();
-
- Console.WriteLine();
- Console.WriteLine("Stopped.");
- break;
- }
- }
-
- private static bool PreviousPressed(ButtonState input) {
- return input.B || input.Left;
- }
- private static bool NextPressed(ButtonState input) {
- return input.A || input.Right;
- }
-
- private static bool PreviousPressed(ButtonState input, ButtonState previousState) {
- return PreviousPressed(input) && !PreviousPressed(previousState);
- }
- private static bool NextPressed(ButtonState input, ButtonState previousState) {
- return NextPressed(input) && !NextPressed(previousState);
- }
-}
\ No newline at end of file