CD-ROOM/Assets/Scripts/Dungeon/RoomContent.cs
Gerard Gascón 341a877b4a init
2025-04-24 17:37:25 +02:00

29 lines
582 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RoomContent : MonoBehaviour
{
public enum Difficulty
{
Easy, Medium, Hard
}
public enum RoomEntries
{
OneEntry, L_TwoEntries, TwoEntries, ThreeEntries, FourEntries
}
public Difficulty difficulty = Difficulty.Easy;
public RoomEntries entries = RoomEntries.OneEntry;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}