CD-ROOM/Assets/Scripts/Player/LoadMenu.cs
Gerard Gascón 341a877b4a init
2025-04-24 17:37:25 +02:00

13 lines
361 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LoadMenu : MonoBehaviour{
public void LoadLevel(){
Destroy(GameMaster.Instance.gameObject);
PlayerPrefs.DeleteKey("HP");
PlayerPrefs.DeleteKey("Percentage");
PlayerPrefs.DeleteKey("TimeSurvived");
Loader.Load(0);
}
}