CD-ROOM/Assets/Scripts/Tools/AudioManager/PlaySounds.cs
Gerard Gascón 341a877b4a init
2025-04-24 17:37:25 +02:00

10 lines
229 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlaySounds : MonoBehaviour{
public void PlayError(){
AudioManager.instance.PlayOneShot("critical_error", true);
}
}