CD-ROOM/Assets/Scripts/Spawner/EnemySpawner.cs
Gerard Gascón 341a877b4a init
2025-04-24 17:37:25 +02:00

54 lines
2.4 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemySpawner : MonoBehaviour{
[System.Serializable] enum EnemyType{Cookie, HDD, Turret, Folder, LED, LevelTurret}
[SerializeField] EnemyType enemy = EnemyType.Cookie;
[SerializeField, Range(0, 1)] float spawnHeight = 0;
bool canSpawn;
void Awake(){
transform.Find("Cube").gameObject.SetActive(false);
}
void Start(){
canSpawn = ObjectPooler.instance != null;
}
public void Spawn(RoomTrigger room){
if (canSpawn){
switch (enemy){
case EnemyType.Cookie:
CookieController cookie = ObjectPooler.instance.SpawnFromPool("Cookie", new Vector3(transform.position.x, spawnHeight, transform.position.z)).GetComponent<CookieController>();
room.enemies.Add(cookie.gameObject);
cookie.room = room;
break;
case EnemyType.HDD:
HardDriveController hdd = ObjectPooler.instance.SpawnFromPool("HDD", new Vector3(transform.position.x, spawnHeight, transform.position.z)).GetComponent<HardDriveController>();
room.enemies.Add(hdd.gameObject);
hdd.room = room;
break;
case EnemyType.Turret:
TurretController turret = ObjectPooler.instance.SpawnFromPool("Turret", new Vector3(transform.position.x, spawnHeight, transform.position.z)).GetComponent<TurretController>();
turret.room = room;
room.enemies.Add(turret.gameObject);
break;
case EnemyType.Folder:
FolderController folder = ObjectPooler.instance.SpawnFromPool("Folder", new Vector3(transform.position.x, spawnHeight, transform.position.z)).GetComponent<FolderController>();
folder.room = room;
room.enemies.Add(folder.gameObject);
break;
case EnemyType.LED:
GusilightController led = ObjectPooler.instance.SpawnFromPool("LED", new Vector3(transform.position.x, spawnHeight, transform.position.z)).GetComponent<GusilightController>();
led.room = room;
room.enemies.Add(led.gameObject);
break;
case EnemyType.LevelTurret:
break;
}
}
}
}