CD-ROOM/Assets/Scripts/Player/PlayerDeath.cs
Gerard Gascón 341a877b4a init
2025-04-24 17:37:25 +02:00

12 lines
236 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerDeath : MonoBehaviour{
[SerializeField] PlayerController player = default;
public void Die(){
player.Die();
}
}