using UnityEngine; using UnityEditor; using System.Collections; [CustomPropertyDrawer(typeof(MinMaxCustomSlider))] public class MinMaxCustomSliderDrawer : PropertyDrawer { public override float GetPropertyHeight(SerializedProperty property, GUIContent label) { SerializedProperty showGroup = property.FindPropertyRelative("ShowGroup"); if (!showGroup.boolValue) return 16; SerializedProperty CompareMethod = property.FindPropertyRelative("CompareMethod"); if (CompareMethod.enumValueIndex != 2) //!= ExactAngle { MinMaxCustomSlider slider = (MinMaxCustomSlider)attribute; if (slider.PropertyWidth<250) return 130; else return 150; } else return 64f; } public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { EditorGUI.BeginProperty(position, label, property); int indent = EditorGUI.indentLevel; //positions Rect groupPos = new Rect(position.x, position.y, position.width, 16); //Rect namePos = new Rect(position.x, position.y + 16, position.width, 16); Rect comparePos = new Rect(position.x, position.y + 20, position.width, 20); //variables SerializedProperty PropertyName = property.FindPropertyRelative("Name"); SerializedProperty MinValue = property.FindPropertyRelative("MinValue"); SerializedProperty MaxValue = property.FindPropertyRelative("MaxValue"); SerializedProperty MinLimit = property.FindPropertyRelative("MinLimit"); SerializedProperty MaxLimit = property.FindPropertyRelative("MaxLimit"); SerializedProperty ExactValue = property.FindPropertyRelative("ExactValue"); SerializedProperty CompareMethod = property.FindPropertyRelative("CompareMethod"); SerializedProperty showGroup = property.FindPropertyRelative("ShowGroup"); MinMaxCustomSlider slider = (MinMaxCustomSlider)attribute; slider.PropertyWidth = position.width; //default values SetupDefaultValues(MinValue, MaxValue, MinLimit, MaxLimit, PropertyName, ExactValue, showGroup); //controls showGroup.boolValue = EditorGUI.Foldout(groupPos, showGroup.boolValue, PropertyName.stringValue); //works good // if(property.isExpanded) // showGroup.boolValue = EditorGUI.Foldout(groupPos, showGroup.boolValue, PropertyName.stringValue); // else // EditorGUI.LabelField(groupPos, PropertyName.stringValue); if (showGroup.boolValue) { EditorGUI.indentLevel++; //PropertyName.stringValue = EditorGUI.TextField(namePos, "Name", PropertyName.stringValue); // EditorGUI.HandlePrefixLabel(new Rect(comparePos.x, comparePos.y, 92, comparePos.height), // new Rect(comparePos.x, comparePos.y, 92, comparePos.height), // new GUIContent("Custom Range:")); // EditorGUI.PropertyField(new Rect(comparePos.x + 95, comparePos.y, comparePos.width, comparePos.height), CompareMethod, GUIContent.none); EditorGUI.PropertyField(comparePos, CompareMethod); if (CompareMethod.enumValueIndex == 0 //ValueRangeCompareMethod.ValueInsideRange) || CompareMethod.enumValueIndex == 1)//ValueRangeCompareMethod.ValueOutsideRange) { if (position.width < 250) { //positions Rect slidePos = new Rect(position.x, position.y + 40, position.width, 16); Rect minPos = new Rect(position.x, position.y + 60, position.width, 16); Rect maxPos = new Rect(position.x, position.y + 78, position.width, 16); Rect minLimitPos = new Rect(position.x, position.y + 104, position.width, 16); Rect maxLimitPos = new Rect(position.x, position.y + 122, position.width, 16); //controls MinValue.floatValue = EditorGUI.FloatField(minPos, new GUIContent("MinValue"), MinValue.floatValue); MaxValue.floatValue = EditorGUI.FloatField(maxPos, new GUIContent("MaxValue"), MaxValue.floatValue); MinLimit.floatValue = EditorGUI.FloatField(minLimitPos, new GUIContent("MinLimit"), MinLimit.floatValue); MaxLimit.floatValue = EditorGUI.FloatField(maxLimitPos, new GUIContent("MaxLimit"), MaxLimit.floatValue); float minVal = MinValue.floatValue; float maxVal = MaxValue.floatValue; EditorGUI.MinMaxSlider(new GUIContent("Range"), slidePos, ref minVal, ref maxVal, MinLimit.floatValue, MaxLimit.floatValue); MinValue.floatValue = minVal; MaxValue.floatValue = maxVal; } else { Rect slidePos = new Rect(position.x + 48, position.y + 48, position.width - 106, 16); //positions Rect minLimitPos = new Rect(position.x, position.y + 48, 72, 16); Rect maxLimitPos = new Rect(position.x + position.width - 72, position.y + 48, 72, 16); Rect minPos = new Rect(position.x, position.y + 74, position.width, 16); Rect maxPos = new Rect(position.x, position.y + 92, position.width, 16); if (EditorGUI.indentLevel < 2) { minLimitPos = new Rect(position.x, position.y + 48, 57, 16); maxLimitPos = new Rect(position.x + position.width - 57, position.y + 48, 57, 16); } //controls MinValue.floatValue = EditorGUI.FloatField(minPos, new GUIContent("MinValue"), MinValue.floatValue); MaxValue.floatValue = EditorGUI.FloatField(maxPos, new GUIContent("MaxValue"), MaxValue.floatValue); MinLimit.floatValue = EditorGUI.FloatField(minLimitPos, GUIContent.none, MinLimit.floatValue); MaxLimit.floatValue = EditorGUI.FloatField(maxLimitPos, GUIContent.none, MaxLimit.floatValue); float minVal = MinValue.floatValue; float maxVal = MaxValue.floatValue; EditorGUI.MinMaxSlider(GUIContent.none, slidePos, ref minVal, ref maxVal, MinLimit.floatValue, MaxLimit.floatValue); MinValue.floatValue = minVal; MaxValue.floatValue = maxVal; } } else //ExactAngle { Rect exactValPos = new Rect(position.x, position.y + 44, position.width, 16); EditorGUI.PropertyField(exactValPos, ExactValue); } } EditorGUI.indentLevel = indent; EditorGUI.EndProperty(); } void SetupDefaultValues(SerializedProperty MinValue, SerializedProperty MaxValue, SerializedProperty MinLimit, SerializedProperty MaxLimit, SerializedProperty PropertyName, SerializedProperty ExactValue, SerializedProperty showGroup) { if (MinValue.floatValue == 0 && MaxValue.floatValue == 0 && MinLimit.floatValue == 0 && MaxLimit.floatValue == 0) { MinValue.floatValue = -45; MaxValue.floatValue = 45; MinLimit.floatValue = -90; MaxLimit.floatValue = 90; ExactValue.floatValue = 45; PropertyName.stringValue = "Value Range"; showGroup.boolValue = true; } } }