%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: BulletNormal_Mat m_Shader: {fileID: -6465566751694194690, guid: 0475fc7dac2164141ad876b8310a0aaa, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: [] m_Floats: [] m_Colors: - Color_A1B6B35B: {r: 0.6320754, g: 0.04472228, b: 0.04472228, a: 0} - Color_B84D33C5: {r: 1, g: 0.6556604, b: 0.6556604, a: 0} m_BuildTextureStacks: []