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9
Assets/ValueRangeSlider/Scripts.meta
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Assets/ValueRangeSlider/Scripts.meta
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assetBundleVariant:
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9
Assets/ValueRangeSlider/Scripts/Editor.meta
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9
Assets/ValueRangeSlider/Scripts/Editor.meta
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guid: 1039ef92232abf64d92fd50cfc3cdb07
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folderAsset: yes
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userData:
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assetBundleName:
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assetBundleVariant:
|
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|||
using UnityEngine;
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using UnityEditor;
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using System.Collections;
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[CustomPropertyDrawer(typeof(MinMaxCustomSlider))]
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||||
public class MinMaxCustomSliderDrawer : PropertyDrawer
|
||||
{
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||||
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
||||
{
|
||||
SerializedProperty showGroup = property.FindPropertyRelative("ShowGroup");
|
||||
if (!showGroup.boolValue)
|
||||
return 16;
|
||||
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||||
SerializedProperty CompareMethod = property.FindPropertyRelative("CompareMethod");
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||||
if (CompareMethod.enumValueIndex != 2) //!= ExactAngle
|
||||
{
|
||||
MinMaxCustomSlider slider = (MinMaxCustomSlider)attribute;
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||||
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||||
if (slider.PropertyWidth<250)
|
||||
return 130;
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||||
else
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||||
return 150;
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||||
}
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||||
else
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||||
return 64f;
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||||
}
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||||
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||||
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
||||
{
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||||
EditorGUI.BeginProperty(position, label, property);
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||||
int indent = EditorGUI.indentLevel;
|
||||
|
||||
//positions
|
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Rect groupPos = new Rect(position.x, position.y, position.width, 16);
|
||||
//Rect namePos = new Rect(position.x, position.y + 16, position.width, 16);
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Rect comparePos = new Rect(position.x, position.y + 20, position.width, 20);
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|
||||
//variables
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SerializedProperty PropertyName = property.FindPropertyRelative("Name");
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SerializedProperty MinValue = property.FindPropertyRelative("MinValue");
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SerializedProperty MaxValue = property.FindPropertyRelative("MaxValue");
|
||||
|
||||
SerializedProperty MinLimit = property.FindPropertyRelative("MinLimit");
|
||||
SerializedProperty MaxLimit = property.FindPropertyRelative("MaxLimit");
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||||
|
||||
SerializedProperty ExactValue = property.FindPropertyRelative("ExactValue");
|
||||
|
||||
SerializedProperty CompareMethod = property.FindPropertyRelative("CompareMethod");
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||||
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SerializedProperty showGroup = property.FindPropertyRelative("ShowGroup");
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||||
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MinMaxCustomSlider slider = (MinMaxCustomSlider)attribute;
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slider.PropertyWidth = position.width;
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//default values
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SetupDefaultValues(MinValue, MaxValue, MinLimit, MaxLimit, PropertyName, ExactValue, showGroup);
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//controls
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showGroup.boolValue = EditorGUI.Foldout(groupPos, showGroup.boolValue, PropertyName.stringValue);
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//works good
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// if(property.isExpanded)
|
||||
// showGroup.boolValue = EditorGUI.Foldout(groupPos, showGroup.boolValue, PropertyName.stringValue);
|
||||
// else
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// EditorGUI.LabelField(groupPos, PropertyName.stringValue);
|
||||
|
||||
if (showGroup.boolValue)
|
||||
{
|
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EditorGUI.indentLevel++;
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//PropertyName.stringValue = EditorGUI.TextField(namePos, "Name", PropertyName.stringValue);
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||||
|
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// EditorGUI.HandlePrefixLabel(new Rect(comparePos.x, comparePos.y, 92, comparePos.height),
|
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// new Rect(comparePos.x, comparePos.y, 92, comparePos.height),
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||||
// new GUIContent("Custom Range:"));
|
||||
// EditorGUI.PropertyField(new Rect(comparePos.x + 95, comparePos.y, comparePos.width, comparePos.height), CompareMethod, GUIContent.none);
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EditorGUI.PropertyField(comparePos, CompareMethod);
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||||
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if (CompareMethod.enumValueIndex == 0 //ValueRangeCompareMethod.ValueInsideRange)
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|| CompareMethod.enumValueIndex == 1)//ValueRangeCompareMethod.ValueOutsideRange)
|
||||
{
|
||||
if (position.width < 250)
|
||||
{
|
||||
//positions
|
||||
Rect slidePos = new Rect(position.x, position.y + 40, position.width, 16);
|
||||
|
||||
Rect minPos = new Rect(position.x, position.y + 60, position.width, 16);
|
||||
Rect maxPos = new Rect(position.x, position.y + 78, position.width, 16);
|
||||
|
||||
Rect minLimitPos = new Rect(position.x, position.y + 104, position.width, 16);
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||||
Rect maxLimitPos = new Rect(position.x, position.y + 122, position.width, 16);
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||||
|
||||
//controls
|
||||
MinValue.floatValue = EditorGUI.FloatField(minPos, new GUIContent("MinValue"), MinValue.floatValue);
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||||
MaxValue.floatValue = EditorGUI.FloatField(maxPos, new GUIContent("MaxValue"), MaxValue.floatValue);
|
||||
|
||||
MinLimit.floatValue = EditorGUI.FloatField(minLimitPos, new GUIContent("MinLimit"), MinLimit.floatValue);
|
||||
MaxLimit.floatValue = EditorGUI.FloatField(maxLimitPos, new GUIContent("MaxLimit"), MaxLimit.floatValue);
|
||||
|
||||
float minVal = MinValue.floatValue;
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||||
float maxVal = MaxValue.floatValue;
|
||||
|
||||
EditorGUI.MinMaxSlider(new GUIContent("Range"),
|
||||
slidePos,
|
||||
ref minVal, ref maxVal,
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||||
MinLimit.floatValue, MaxLimit.floatValue);
|
||||
|
||||
MinValue.floatValue = minVal;
|
||||
MaxValue.floatValue = maxVal;
|
||||
}
|
||||
else
|
||||
{
|
||||
Rect slidePos = new Rect(position.x + 48, position.y + 48, position.width - 106, 16);
|
||||
|
||||
//positions
|
||||
Rect minLimitPos = new Rect(position.x, position.y + 48, 72, 16);
|
||||
Rect maxLimitPos = new Rect(position.x + position.width - 72, position.y + 48, 72, 16);
|
||||
|
||||
Rect minPos = new Rect(position.x, position.y + 74, position.width, 16);
|
||||
Rect maxPos = new Rect(position.x, position.y + 92, position.width, 16);
|
||||
|
||||
if (EditorGUI.indentLevel < 2)
|
||||
{
|
||||
minLimitPos = new Rect(position.x, position.y + 48, 57, 16);
|
||||
maxLimitPos = new Rect(position.x + position.width - 57, position.y + 48, 57, 16);
|
||||
}
|
||||
|
||||
//controls
|
||||
MinValue.floatValue = EditorGUI.FloatField(minPos, new GUIContent("MinValue"), MinValue.floatValue);
|
||||
MaxValue.floatValue = EditorGUI.FloatField(maxPos, new GUIContent("MaxValue"), MaxValue.floatValue);
|
||||
|
||||
MinLimit.floatValue = EditorGUI.FloatField(minLimitPos, GUIContent.none, MinLimit.floatValue);
|
||||
MaxLimit.floatValue = EditorGUI.FloatField(maxLimitPos, GUIContent.none, MaxLimit.floatValue);
|
||||
|
||||
float minVal = MinValue.floatValue;
|
||||
float maxVal = MaxValue.floatValue;
|
||||
|
||||
EditorGUI.MinMaxSlider(GUIContent.none,
|
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slidePos,
|
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ref minVal, ref maxVal,
|
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MinLimit.floatValue, MaxLimit.floatValue);
|
||||
|
||||
MinValue.floatValue = minVal;
|
||||
MaxValue.floatValue = maxVal;
|
||||
}
|
||||
}
|
||||
else //ExactAngle
|
||||
{
|
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Rect exactValPos = new Rect(position.x, position.y + 44, position.width, 16);
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EditorGUI.PropertyField(exactValPos, ExactValue);
|
||||
}
|
||||
}
|
||||
|
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EditorGUI.indentLevel = indent;
|
||||
EditorGUI.EndProperty();
|
||||
}
|
||||
|
||||
void SetupDefaultValues(SerializedProperty MinValue, SerializedProperty MaxValue, SerializedProperty MinLimit, SerializedProperty MaxLimit,
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||||
SerializedProperty PropertyName, SerializedProperty ExactValue, SerializedProperty showGroup)
|
||||
{
|
||||
if (MinValue.floatValue == 0 && MaxValue.floatValue == 0
|
||||
&& MinLimit.floatValue == 0 && MaxLimit.floatValue == 0)
|
||||
{
|
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MinValue.floatValue = -45;
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||||
MaxValue.floatValue = 45;
|
||||
|
||||
MinLimit.floatValue = -90;
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MaxLimit.floatValue = 90;
|
||||
|
||||
ExactValue.floatValue = 45;
|
||||
|
||||
PropertyName.stringValue = "Value Range";
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||||
|
||||
showGroup.boolValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
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@ -0,0 +1,12 @@
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|||
fileFormatVersion: 2
|
||||
guid: dfdd32516482b164c9b1a0ecfaf5880b
|
||||
timeCreated: 1439388012
|
||||
licenseType: Store
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
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defaultReferences: []
|
||||
executionOrder: 0
|
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icon: {instanceID: 0}
|
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userData:
|
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assetBundleName:
|
||||
assetBundleVariant:
|
9
Assets/ValueRangeSlider/Scripts/Examples.meta
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9
Assets/ValueRangeSlider/Scripts/Examples.meta
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@ -0,0 +1,9 @@
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|||
fileFormatVersion: 2
|
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guid: 6a815c5a4a443104c86f1354ff165d82
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folderAsset: yes
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licenseType: Store
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
|
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@ -0,0 +1,68 @@
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|||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class ValueRangeExamples : MonoBehaviour
|
||||
{
|
||||
//different usage examples
|
||||
|
||||
[Header("Visibility example")]
|
||||
public float currentViewAngleOffset = 0;
|
||||
|
||||
[MinMaxCustomSlider]
|
||||
public ValueRange VisibilityZone;
|
||||
|
||||
[Header("Valid attack angle example")]
|
||||
public float currentTargetAngleOffset = 0;
|
||||
|
||||
[MinMaxCustomSlider]
|
||||
public List<ValueRange> ValidAttackAngles;
|
||||
|
||||
|
||||
[Header("Change Gear Zones example")]
|
||||
public float currentSpeed = 120;
|
||||
|
||||
[MinMaxCustomSlider]
|
||||
public ValueRange[] GearChangeThresholds;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
bool validRange = false;
|
||||
|
||||
//visibility zone example
|
||||
if(VisibilityZone.IsValidAngle(currentViewAngleOffset))
|
||||
Debug.Log("Character can see the target!");
|
||||
else
|
||||
Debug.Log("Character cannot see the target.");
|
||||
|
||||
//angle range example
|
||||
foreach (ValueRange valueRange in ValidAttackAngles)
|
||||
{
|
||||
if(valueRange.IsValidAngle(currentTargetAngleOffset))
|
||||
{
|
||||
Debug.Log("Valid character attack angle to target!");
|
||||
validRange = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(validRange == false)
|
||||
Debug.Log("Character is not in valid attack angle to target.");
|
||||
|
||||
validRange = false;
|
||||
|
||||
//min max range example
|
||||
foreach (ValueRange valueRange in GearChangeThresholds)
|
||||
{
|
||||
if(valueRange.IsValid(currentSpeed))
|
||||
{
|
||||
Debug.Log("Perfect Gear change!");
|
||||
validRange = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(validRange == false)
|
||||
Debug.Log("Gear change was made outside perfect zone.");
|
||||
}
|
||||
}
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@ -0,0 +1,12 @@
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|||
fileFormatVersion: 2
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guid: 70787bdd26a0cb74695e459cdc5240e1
|
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timeCreated: 1441032859
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licenseType: Store
|
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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|
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userData:
|
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assetBundleName:
|
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assetBundleVariant:
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9
Assets/ValueRangeSlider/Scripts/Property Attributes.meta
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9
Assets/ValueRangeSlider/Scripts/Property Attributes.meta
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@ -0,0 +1,9 @@
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|||
fileFormatVersion: 2
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guid: b45a23b1b981b9e49b0530ac7a1943c6
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folderAsset: yes
|
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timeCreated: 1441032760
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licenseType: Store
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,8 @@
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using UnityEngine;
|
||||
using System.Collections;
|
||||
|
||||
[System.Serializable]
|
||||
public class MinMaxCustomSlider : PropertyAttribute
|
||||
{
|
||||
public float PropertyWidth = 300;
|
||||
}
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@ -0,0 +1,12 @@
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|||
fileFormatVersion: 2
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guid: 882d7c6c31d763d46a433183a7b9be38
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timeCreated: 1439388171
|
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licenseType: Store
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
|
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userData:
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assetBundleName:
|
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assetBundleVariant:
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69
Assets/ValueRangeSlider/Scripts/ValueRange.cs
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69
Assets/ValueRangeSlider/Scripts/ValueRange.cs
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|
|||
using UnityEngine;
|
||||
using System.Collections;
|
||||
|
||||
public enum ValueRangeCompareMethod
|
||||
{
|
||||
ValueInsideRange,
|
||||
ValueOutsideRange,
|
||||
ExactValue
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public class ValueRange : System.Object
|
||||
{
|
||||
public ValueRange(string _name)
|
||||
{
|
||||
Name = _name;
|
||||
}
|
||||
public string Name = "Value Range";
|
||||
|
||||
public float MinValue = -45;
|
||||
public float MaxValue = 45;
|
||||
|
||||
public float MinLimit = -90;
|
||||
public float MaxLimit = 90;
|
||||
|
||||
public float ExactValue = 45;
|
||||
|
||||
public ValueRangeCompareMethod CompareMethod;
|
||||
|
||||
//We need to keep individual track of expanded groups since attributes holds it for the entire list
|
||||
[HideInInspector]
|
||||
public bool ShowGroup = true;
|
||||
|
||||
public bool IsValid(float value)
|
||||
{
|
||||
if(CompareMethod == ValueRangeCompareMethod.ValueInsideRange)
|
||||
{
|
||||
return MinValue <= value && value <= MaxValue;
|
||||
}
|
||||
else if(CompareMethod == ValueRangeCompareMethod.ValueOutsideRange)
|
||||
{
|
||||
return value < MinValue || MaxValue < value;
|
||||
}
|
||||
else
|
||||
{
|
||||
return value == ExactValue;
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsValidAngle(float value)
|
||||
{
|
||||
if(CompareMethod == ValueRangeCompareMethod.ValueInsideRange)
|
||||
{
|
||||
value = Mathf.DeltaAngle(0, value);
|
||||
|
||||
return MinValue <= value && value <= MaxValue;
|
||||
}
|
||||
else if(CompareMethod == ValueRangeCompareMethod.ValueOutsideRange)
|
||||
{
|
||||
value = Mathf.DeltaAngle(0, value);
|
||||
|
||||
return value < MinValue || MaxValue < value;
|
||||
}
|
||||
else
|
||||
{
|
||||
return value == ExactValue;
|
||||
}
|
||||
}
|
||||
}
|
12
Assets/ValueRangeSlider/Scripts/ValueRange.cs.meta
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12
Assets/ValueRangeSlider/Scripts/ValueRange.cs.meta
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@ -0,0 +1,12 @@
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|||
fileFormatVersion: 2
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guid: bb7d93a4be37e124fbe3fef16ad84114
|
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timeCreated: 1439388887
|
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licenseType: Store
|
||||
MonoImporter:
|
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serializedVersion: 2
|
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defaultReferences: []
|
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executionOrder: 0
|
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icon: {instanceID: 0}
|
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userData:
|
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assetBundleName:
|
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assetBundleVariant:
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322
Assets/ValueRangeSlider/ValueRange Examples.unity
Normal file
322
Assets/ValueRangeSlider/ValueRange Examples.unity
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@ -0,0 +1,322 @@
|
|||
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!29 &1
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OcclusionCullingSettings:
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smallestOccluder: 5
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backfaceThreshold: 100
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m_SceneGUID: 00000000000000000000000000000000
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m_OcclusionCullingData: {fileID: 0}
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--- !u!104 &2
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serializedVersion: 9
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m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
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--- !u!157 &3
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