init
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Assets/Scripts/Player/UpdateShader.cs
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12
Assets/Scripts/Player/UpdateShader.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class UpdateShader : MonoBehaviour
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{
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void Update()
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{
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Shader.SetGlobalVector("Player_position", transform.position);
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}
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}
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