init
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13
Assets/Scripts/Player/LoadMenu.cs
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13
Assets/Scripts/Player/LoadMenu.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LoadMenu : MonoBehaviour{
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public void LoadLevel(){
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Destroy(GameMaster.Instance.gameObject);
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PlayerPrefs.DeleteKey("HP");
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PlayerPrefs.DeleteKey("Percentage");
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PlayerPrefs.DeleteKey("TimeSurvived");
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Loader.Load(0);
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}
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}
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