This commit is contained in:
Gerard Gascón 2025-04-24 17:37:25 +02:00
commit 341a877b4a
2338 changed files with 1346408 additions and 0 deletions

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using UnityEngine;
using System.Collections;
public enum DisablingAction
{
Destroy, Deactivate
}
public class ParticleSystemAutoDestroy : MonoBehaviour
{
public DisablingAction action = DisablingAction.Deactivate;
private ParticleSystem ps;
public void Start()
{
ps = GetComponent<ParticleSystem>();
}
public void Update()
{
if (ps)
{
if (!ps.IsAlive())
{
if (action == DisablingAction.Deactivate)
gameObject.SetActive(false);
else
Destroy(gameObject);
}
}
}
}