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Assets/Scripts/Dungeon/RoomFloor.cs
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14
Assets/Scripts/Dungeon/RoomFloor.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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enum type
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{
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Debug,
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}
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public class RoomFloor : MonoBehaviour
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{
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[SerializeField]
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type _type;
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}
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