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Assets/Materials/Bullet/BulletZigZag_Mat.mat
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27
Assets/Materials/Bullet/BulletZigZag_Mat.mat
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 6
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: BulletZigZag_Mat
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m_Shader: {fileID: -6465566751694194690, guid: f9e3907e8f2501a43bcbf707520bee3f, type: 3}
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m_ShaderKeywords:
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs: []
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m_Floats:
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- Vector1_66818E6C: 10
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m_Colors:
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- Color_A1B6B35B: {r: 0.6320754, g: 0.04472228, b: 0.04472228, a: 0}
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- Color_B84D33C5: {r: 1, g: 0.6556604, b: 0.6556604, a: 0}
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m_BuildTextureStacks: []
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