Astromovida/scripts/effects/vignette.gd
Gerard Gascón 18efc36800 init
2025-04-24 17:06:24 +02:00

15 lines
500 B
GDScript

extends ColorRect
@export var intensity: float
# Called when the node enters the scene tree for the first time.
func _ready():
var tween = get_tree().create_tween()
tween.tween_method(_set_vignette, 0.0, 1.5, 0.5).set_trans(Tween.TRANS_LINEAR)
tween.tween_method(_set_vignette, 1.5, 0.0, 0.5).set_trans(Tween.TRANS_LINEAR).set_delay(0.5)
tween.set_loops()
func _set_vignette(value: float):
var mat: ShaderMaterial = material
mat.set_shader_parameter("vignette_strength", value * intensity)