extends Node var hold = [] var press = ["BTN_3"] var shake = [] # Needs to be all 4 axis of a stick. var shake_b = [] # Fill if a second stick is necessary, uses second pos in shake_ok array. # Goals var hold_ok = [] # For hold and press true is considered a success. var press_ok = [false] var shake_ok = [] # For shake any value below zero is considered a success. #Other var dialogue = "Vale. Ahora pulsa el boton de crisis... el izquierdo creo. No, perdon, prueba con el derecho." var time = 10