extends Node # Inputs var hold = ["LJ_UP"] var press = ["BTN_3"] var shake = [] # Needs to be all 4 axis of a stick. var shake_b = [] # Fill if a second stick is necessary, uses second pos in shake_ok array. # Goals var hold_ok = [false] # For hold and press true is considered a success. var press_ok = [false] var shake_ok = [] # For shake any value below zero is considered a success. #Other var dialogue = "Ahora mantén la palanca izquierda subida y pulsa el botón de peligro!" var time = 10