This commit is contained in:
Gerard Gascón 2025-04-24 17:06:24 +02:00
commit 18efc36800
161 changed files with 5008 additions and 0 deletions

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extends Node
var dialogue = "hewwo... hewwo?" # Text to display.
var time = 8 # How long it should be on screen.

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extends Node
# Inputs
var hold = []
var press = ["BTN_1"]
var shake = [] # Needs to be all 4 axis of a stick.
var shake_b = [] # Fill if a second stick is necessary, uses second pos in shake_ok array.
# Goals
var hold_ok = [] # For hold and press true is considered a success.
var press_ok = [false]
var shake_ok = [] # For shake any value below zero is considered a success.
#Other
var dialogue = "Pulsa el botón de panico. Y mantén la dinamo girando o te quedaras sin energia."
var time = 10

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extends Node
# Inputs
var hold = ["LJ_UP"]
var press = ["BTN_3"]
var shake = [] # Needs to be all 4 axis of a stick.
var shake_b = [] # Fill if a second stick is necessary, uses second pos in shake_ok array.
# Goals
var hold_ok = [false] # For hold and press true is considered a success.
var press_ok = [false]
var shake_ok = [] # For shake any value below zero is considered a success.
#Other
var dialogue = "Ahora mantén la palanca izquierda subida y pulsa el botón de peligro!"
var time = 10

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extends Node
var hold = []
var press = ["BTN_1", "BTN_2", "BTN_3", "BTN_4"]
var shake = ["LJ_UP", "LJ_DOWN", "LJ_LEFT", "LJ_RIGHT"] # Needs to be all 4 axis of a stick.
var shake_b = [] # Fill if a second stick is necessary, uses second pos in shake_ok array.
# Goals
var hold_ok = [] # For hold and press true is considered a success.
var press_ok = [false, false, false, false]
var shake_ok = [12] # For shake any value below zero is considered a success.
#Other
var dialogue = "Pulsa los cuatro botones y menea el motor izquierdo!"
var time = 12

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extends Node
var hold = []
var press = []
var shake = ["RJ_UP", "RJ_DOWN", "RJ_LEFT", "RJ_RIGHT"] # Needs to be all 4 axis of a stick.
var shake_b = [] # Fill if a second stick is necessary, uses second pos in shake_ok array.
# Goals
var hold_ok = [] # For hold and press true is considered a success.
var press_ok = []
var shake_ok = [20] # For shake any value below zero is considered a success.
#Other
var dialogue = "Menea tambien el motor derecho!"
var time = 10

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extends Node
var hold = []
var press = ["BTN_3"]
var shake = [] # Needs to be all 4 axis of a stick.
var shake_b = [] # Fill if a second stick is necessary, uses second pos in shake_ok array.
# Goals
var hold_ok = [] # For hold and press true is considered a success.
var press_ok = [false]
var shake_ok = [] # For shake any value below zero is considered a success.
#Other
var dialogue = "Vale. Ahora pulsa el boton de crisis... el izquierdo creo. No, perdon, prueba con el derecho."
var time = 10

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extends Node
# Inputs
var hold = ["LJ_UP", "RJ_UP"]
var press = ["BTN_2", "BTN_3"]
var shake = [] # Needs to be all 4 axis of a stick.
var shake_b = [] # Fill if a second stick is necessary, uses second pos in shake_ok array.
# Goals
var hold_ok = [false, false] # For hold and press true is considered a success.
var press_ok = [false, false]
var shake_ok = [] # For shake any value below zero is considered a success.
#Other
var dialogue = "Ahora manten las dos palancas hacia arriba y pulsa los botones de crisis!"
var time = 8

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extends Node
# Inputs
var hold = ["LJ_LEFT", "RJ_RIGHT"]
var press = ["BTN_1"]
var shake = [] # Needs to be all 4 axis of a stick.
var shake_b = [] # Fill if a second stick is necessary, uses second pos in shake_ok array.
# Goals
var hold_ok = [false, false] # For hold and press true is considered a success.
var press_ok = [false]
var shake_ok = [] # For shake any value below zero is considered a success.
#Other
var dialogue = "Mueve las palancas a la izquierda y derecha, y pulsa el botón de panico!"
var time = 10

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extends Node
# Inputs
var hold = []
var press = []
var shake = ["RJ_UP", "RJ_DOWN", "RJ_LEFT", "RJ_RIGHT"] # Needs to be all 4 axis of a stick.
var shake_b = [] # Fill if a second stick is necessary, uses second pos in shake_ok array.
# Goals
var hold_ok = [] # For hold and press true is considered a success.
var press_ok = []
var shake_ok = [999] # For shake any value below zero is considered a success.
#Other
var dialogue = "Menea el motor derecho, RAPIDO!"
var time = 6

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extends Node
# Inputs
var hold = ["LJ_UP"]
var press = ["BTN_1"]
var shake = ["RJ_UP", "RJ_DOWN", "RJ_LEFT", "RJ_RIGHT"] # Needs to be all 4 axis of a stick.
var shake_b = [] # Fill if a second stick is necessary, uses second pos in shake_ok array.
# Goals
var hold_ok = [false, false] # For hold and press true is considered a success.
var press_ok = [false]
var shake_ok = [12] # For shake any value below zero is considered a success.
#Other
var dialogue = "Mantén la palanca izquierda arriba, menea la derecha y pulsa el boton de panico!"
var time = 10

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extends Node
# Inputs
var hold = []
var press = []
var shake = ["LJ_UP", "LJ_DOWN", "LJ_LEFT", "LJ_RIGHT"] # Needs to be all 4 axis of a stick.
var shake_b = ["RJ_UP", "RJ_DOWN", "RJ_LEFT", "RJ_RIGHT"] # Fill if a second stick is necessary, uses second pos in shake_ok array.
# Goals
var hold_ok = [] # For hold and press true is considered a success.
var press_ok = []
var shake_ok = [999, 999] # For shake any value below zero is considered a success.
#Other
var dialogue = "Dale a los dos motores, se nos estan rompiendo!!"
var time = 8

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extends Node
# Inputs
var hold = []
var press = []
var shake = ["LJ_UP", "LJ_DOWN", "LJ_LEFT", "LJ_RIGHT"] # Needs to be all 4 axis of a stick.
var shake_b = ["RJ_UP", "RJ_DOWN", "RJ_LEFT", "RJ_RIGHT"] # Fill if a second stick is necessary, uses second pos in shake_ok array.
# Goals
var hold_ok = [] # For hold and press true is considered a success.
var press_ok = []
var shake_ok = [999, 999] # For shake any value below zero is considered a success.
#Other
var dialogue = "PULSALO TODO MALDITA SEA, TODO!!"
var time = 8