extends Node

# Inputs
var hold = ["LJ_UP"]
var press = ["BTN_3"]
var shake = [] # Needs to be all 4 axis of a stick.
var shake_b = [] # Fill if a second stick is necessary, uses second pos in shake_ok array.

# Goals
var hold_ok = [false] # For hold and press true is considered a success.
var press_ok = [false]
var shake_ok = [] # For shake any value below zero is considered a success.

#Other
var dialogue = "Ahora mantén la palanca izquierda subida y pulsa el botón de peligro!"
var time = 10
